Player Matchup

Mercury
Mercury
GRIFA66
Mercury
Level 29
God Stats
1W - 1L
1,176 SR
Queue Stats
10W - 8L
1,422 Elo+
Party 2
Merlin
Merlin
Révén
Merlin
Level 15
God Stats
2W - 0L
1,905 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
XxHenixX3266
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,322 Elo+
Party 2
Team Averages
Level 24
1,527 SR
1,373 Elo+

VS

Team Averages
Level 35
1,548 SR
1,452 Elo+
Chang'e
Chang'e
Guerrera1
Chang'e
Level 60
God Stats
7W - 7L
1,643 SR
Queue Stats
123W - 144L
1,356 Elo+
Solo
Thanatos
Thanatos
Tarr01
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Yevnem
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GRIFA66
Mercury
13
10 / 4 / 5
9,067
907
9,872
8,113
2,529
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Révén
Merlin
9
2 / 3 / 4
7,135
714
3,397
3,355
716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XxHenixX3266
Cthulhu
11
3 / 2 / 11
7,950
795
5,406
6,089
4,183
Shoes

Shoes

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Guerrera1
Chang'e
11
3 / 4 / 5
7,660
766
2,044
7,214
3,359
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Tarr01
Thanatos
10
5 / 8 / 3
7,573
757
7,456
11,760
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Yevnem
Izanami
7
0 / 3 / 5
6,052
605
1,044
3,966
1,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
8
9
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
GRIFA66
Mercury
10
4
5
3.13
L
Chang'e
Guerrera1
Chang'e
3
4
5
1.38
W
Merlin
Révén
Merlin
2
3
4
1.33
L
Thanatos
Tarr01
Thanatos
5
8
3
0.81
W
Cthulhu
XxHenixX3266
Cthulhu
3
2
11
4.25
L
Izanami
Yevnem
Izanami
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,675
Damage
10,544
17,557
Taken
22,940
7,428
Mitigated
8,900
1,296
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GRIFA66
Mercury
9,872
7,082
0
1,296
8,113
2,529
1,690
1,025
7,088
0
30,060
L
Chang'e
Guerrera1
Chang'e
2,044
200
1,387
2,241
7,214
3,359
0
2,079
5,135
13,565
0
W
Merlin
Révén
Merlin
3,397
300
0
0
3,355
716
211
393
2,962
11,835
0
L
Thanatos
Tarr01
Thanatos
7,456
1,888
0
4,725
11,760
4,364
0
4,740
7,020
0
16,509
W
Cthulhu
XxHenixX3266
Cthulhu
5,406
489
0
0
6,089
4,183
548
730
5,359
18,873
0
L
Izanami
Yevnem
Izanami
1,044
777
0
299
3,966
1,177
75
2,039
1,927
0
5,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
21,285
96
Minions Killed
54
0
Camps Cleared
0
445,222
Distance Traveled
370,527
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,067
907
39
4
0
186,797
1
L
Chang'e
7,660
766
17
2
0
135,214
0
W
Merlin
7,135
714
9
1
0
112,290
1
L
Thanatos
7,573
757
23
2
0
145,414
2
W
Cthulhu
7,950
795
48
5
0
146,135
0
L
Izanami
6,052
605
14
1
0
89,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role