Player Matchup

Zeus
Zeus
DuckingLitLmao
Zeus
Level 68
God Stats
2W - 1L
1,702 SR
Queue Stats
52W - 38L
1,503 Elo+
Party 1
Skadi
Skadi
JamalBrownJr
Skadi
Level 106
God Stats
1W - 1L
1,772 SR
Queue Stats
65W - 38L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dat boi here
Kumbhakarna
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Team Averages
Level 86
1,658 SR
1,501 Elo+

VS

Team Averages
Level 116
1,613 SR
1,400 Elo+
Pele
Pele
AleXx_59163
Pele
Level 119
God Stats
18W - 22L
1,428 SR
Queue Stats
114W - 118L
1,402 Elo+
Party 2
Kuzenbo
Kuzenbo
Kaprydown
Kuzenbo
Level 123
God Stats
2W - 2L
1,696 SR
Queue Stats
122W - 171L
1,330 Elo+
Party 2
Hel
Hel
UNDEADFISHCAKE
Hel
Level 106
God Stats
7W - 5L
1,714 SR
Queue Stats
60W - 53L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
10,162
598
4,219
10,365
4,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
12 / 2 / 3
13,251
779
28,329
13,811
6,105
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
dat boi here
Kumbhakarna
15
2 / 1 / 12
12,459
733
4,809
14,089
12,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 0
11,068
651
10,054
15,853
5,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Kaprydown
Kuzenbo
12
0 / 4 / 4
9,519
560
7,167
17,470
21,162
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 4
10,319
607
14,561
14,342
5,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
8
8
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
W
1
5
6
0.8
W
12
2
3
6.75
L
Kuzenbo
Kaprydown
Kuzenbo
0
4
4
0.5
L
2
5
4
0.8
W
Kumbhakarna
dat boi here
Kumbhakarna
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,357
Damage
31,782
38,265
Taken
47,665
23,523
Mitigated
32,494
8,220
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,054
1,350
296
1,160
15,853
5,971
32
3,616
12,237
0
57,220
W
4,219
479
0
1,288
10,365
4,841
176
5,752
4,613
25,047
0
W
28,329
18,041
0
4,991
13,811
6,105
3,179
8,005
5,806
0
82,846
L
Kuzenbo
Kaprydown
Kuzenbo
7,167
2,530
989
1,054
17,470
21,162
90
3,081
14,389
23,158
0
L
14,561
191
2,435
5,027
14,342
5,361
672
2,409
11,933
54,048
0
W
Kumbhakarna
dat boi here
Kumbhakarna
4,809
328
560
1,381
14,089
12,577
0
7,991
6,098
30,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
30,906
184
Minions Killed
179
0
Camps Cleared
0
884,013
Distance Traveled
901,935
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,068
651
82
5
0
302,829
1
W
Zeus
10,162
598
53
3
0
284,560
3
W
Skadi
13,251
779
111
7
0
288,863
7
L
Kuzenbo
9,519
560
20
1
0
311,709
2
L
Hel
10,319
607
77
5
0
287,397
1
W
Kumbhakarna
12,459
733
20
1
0
310,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role