Player Matchup

Cthulhu
Cthulhu
Flowredhux
Cthulhu
Level 4
God Stats
10W - 12L
1,730 SR
Queue Stats
96W - 101L
1,749 Elo+
Party 2
Bellona
Bellona
G2H0kage
Bellona
Level 11
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 2L
1,650 Elo+
Solo
King Arthur
King Arthur
kreuylin
King Arthur
Level 144
God Stats
21W - 20L
1,571 SR
Queue Stats
410W - 410L
1,574 Elo+
Party 2
Team Averages
Level 53
1,652 SR
1,658 Elo+

VS

Team Averages
Level 56
1,673 SR
1,418 Elo+
Merlin
Merlin
Jormuliitti
Merlin
Level 28
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Nemesis
Nemesis
abderoofyt
Nemesis
Level 10
God Stats
2W - 2L
1,817 SR
Queue Stats
10W - 9L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
lgfrank001
Aphrodite
Level 129
God Stats
22W - 17L
1,620 SR
Queue Stats
223W - 219L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flowredhux
Cthulhu
16
5 / 7 / 7
13,737
624
21,728
30,352
11,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
G2H0kage
Bellona
18
5 / 6 / 6
13,834
629
11,657
18,448
19,704
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
kreuylin
King Arthur
16
4 / 9 / 6
12,795
582
18,193
32,278
37,097
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 4 / 11
13,923
633
23,594
17,106
6,911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
abderoofyt
Nemesis
18
6 / 7 / 7
14,808
673
13,843
20,171
10,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
lgfrank001
Aphrodite
20
11 / 3 / 9
15,654
712
22,461
30,984
15,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
22
22
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Flowredhux
Cthulhu
5
7
7
1.21
L
Bellona
G2H0kage
Bellona
5
6
6
1.33
W
Merlin
5
4
11
2.63
W
Nemesis
abderoofyt
Nemesis
6
7
7
1.36
L
King Arthur
kreuylin
King Arthur
4
9
6
0.78
W
Aphrodite
lgfrank001
Aphrodite
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,578
Damage
59,898
81,078
Taken
68,261
68,164
Mitigated
32,903
7,767
Healing
36,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Flowredhux
Cthulhu
21,728
1,245
1,381
3,727
30,352
11,363
0
20,571
9,781
69,391
0
L
Bellona
G2H0kage
Bellona
11,657
4,047
0
1,969
18,448
19,704
493
10,074
8,374
0
50,539
W
Merlin
23,594
2,475
0
1,606
17,106
6,911
709
7,362
9,669
65,485
0
W
Nemesis
abderoofyt
Nemesis
13,843
6,546
160
3,031
20,171
10,862
745
6,014
13,957
0
53,387
L
King Arthur
kreuylin
King Arthur
18,193
2,840
0
690
32,278
37,097
0
15,524
16,754
0
57,858
W
Aphrodite
lgfrank001
Aphrodite
22,461
1,942
7,759
23,892
30,984
15,130
1,531
8,703
22,031
89,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
44,385
195
Minions Killed
241
0
Camps Cleared
0
1,098,178
Distance Traveled
1,126,813
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,737
624
64
3
0
359,663
2
L
Bellona
13,834
629
82
4
0
375,892
3
W
Merlin
13,923
633
68
3
0
339,060
2
W
Nemesis
14,808
673
55
3
0
402,502
4
L
King Arthur
12,795
582
49
2
0
362,623
1
W
Aphrodite
15,654
712
118
5
0
385,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role