Player Matchup

Nu Wa
Nu Wa
MRDA Dracula524
Nu Wa
Level 41
God Stats
13W - 7L
1,496 SR
Queue Stats
177W - 182L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
MRDA PickyXabi
Sun Wukong
Level 127
God Stats
10W - 8L
1,683 SR
Queue Stats
236W - 219L
1,489 Elo+
Party 1
Chaac
Chaac
NightsongCZ
Chaac
Level 27
God Stats
18W - 11L
1,537 SR
Queue Stats
78W - 74L
1,327 Elo+
Party 1
Team Averages
Level 65
1,572 SR
1,399 Elo+

VS

Team Averages
Level 50
1,349 SR
1,248 Elo+
Hel
Hel
HSH_18
Hel
Level 109
God Stats
0W - 1L
1,329 SR
Queue Stats
81W - 97L
1,394 Elo+
Party 2
Thanatos
Thanatos
Pretzel_dacasa
Thanatos
Level 27
God Stats
3W - 4L
1,455 SR
Queue Stats
16W - 30L
1,238 Elo+
Solo
Ymir
Ymir
yuliivilla14
Ymir
Level 14
God Stats
0W - 1L
1,262 SR
Queue Stats
3W - 5L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
9,497
594
14,711
1,289
427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MRDA PickyXabi
Sun Wukong
14
5 / 1 / 3
10,789
674
9,549
13,486
12,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 5
10,210
638
14,883
10,571
8,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
HSH_18
Hel
14
3 / 1 / 1
10,068
629
10,372
14,372
4,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
12
0 / 6 / 3
9,080
568
2,261
14,138
4,432
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
10,106
632
2,708
18,532
13,676
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
HSH_18
Hel
3
1
1
3.5
W
0
0
7
3.5
W
Sun Wukong
MRDA PickyXabi
Sun Wukong
5
1
3
6.5
W
4
3
5
2.17
L
Thanatos
0
6
3
0.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
15,341
25,346
Taken
47,042
21,621
Mitigated
22,679
5,755
Healing
26,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
HSH_18
Hel
10,372
262
12,001
10,314
14,372
4,571
0
3,474
10,723
64,953
0
W
14,711
6,490
0
0
1,289
427
377
454
835
52,913
0
W
Sun Wukong
MRDA PickyXabi
Sun Wukong
9,549
1,058
171
2,254
13,486
12,607
0
7,250
6,236
0
38,775
W
14,883
1,055
301
3,029
10,571
8,587
0
5,494
5,077
0
39,422
L
Thanatos
2,261
199
0
4,477
14,138
4,432
0
3,926
10,012
0
36,184
L
2,708
585
0
0
18,532
13,676
0
7,399
10,678
23,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
29,254
166
Minions Killed
200
0
Camps Cleared
0
895,911
Distance Traveled
835,216
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,068
629
110
7
0
296,829
1
W
Nu Wa
9,497
594
77
5
0
287,648
0
W
Sun Wukong
10,789
674
39
2
0
308,773
0
W
Chaac
10,210
638
50
3
0
299,490
4
L
Thanatos
9,080
568
61
4
0
268,806
0
L
Ymir
10,106
632
29
2
0
269,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role