Player Matchup

Merlin
Merlin
Creeper_Slayr911
Merlin
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 69L
1,500 Elo+
Party 2
Neith
Neith
GodOfMooses
Neith
Level 29
God Stats
2W - 3L
1,663 SR
Queue Stats
14W - 14L
1,550 Elo+
Solo
Scylla
Scylla
Itz_Droxzy
Scylla
Level 29
God Stats
2W - 3L
1,520 SR
Queue Stats
174W - 162L
1,566 Elo+
Solo
Zeus
Zeus
JuiceBoxx9000
Zeus
Level 28
God Stats
26W - 24L
1,699 SR
Queue Stats
64W - 81L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Knight_of_Wa
Cthulhu
Level 21
God Stats
0W - 2L
1,320 SR
Queue Stats
110W - 94L
1,615 Elo+
Party 2
Team Averages
Level 24
1,540 SR
1,548 Elo+

VS

Team Averages
Level 10
1,621 SR
1,682 Elo+
Neith
Neith
AVoraciousMaw
Neith
Level 28
God Stats
43W - 32L
1,570 SR
Queue Stats
127W - 125L
1,489 Elo+
Solo
Scylla
Scylla
ButterLeBackside
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,679 Elo+
Party 1
Zeus
Zeus
CWB_ABG_CKL
Zeus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,778 Elo+
Party 1
Bellona
Bellona
Gmann191
Bellona
Level 3
God Stats
3W - 1L
1,737 SR
Queue Stats
15W - 15L
1,778 Elo+
Party 1
Sun Wukong
Sun Wukong
Zaroadius
Sun Wukong
Level 7
God Stats
5W - 4L
1,800 SR
Queue Stats
17W - 14L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,408
867
1,785
15,167
6,186
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 7 / 6
11,816
985
12,640
19,894
8,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Itz_Droxzy
Scylla
19
5 / 8 / 10
13,184
1,099
17,069
14,627
5,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 9 / 9
12,183
1,015
16,752
21,519
8,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Knight_of_Wa
Cthulhu
18
1 / 6 / 10
11,084
924
12,700
27,657
22,729
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 9
12,843
1,070
16,999
14,747
5,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 19
14,101
1,175
29,534
12,002
3,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
18 / 3 / 11
15,281
1,273
31,661
12,149
4,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Gmann191
Bellona
18
3 / 5 / 15
11,649
971
8,199
10,824
8,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Zaroadius
Sun Wukong
18
1 / 3 / 13
10,828
902
8,359
16,097
15,243
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
107
16
Kills
40
40
Deaths
16
38
Assists
67
Player
Kills
Deaths
Assists
KDA
W
10
4
9
3.63
W
8
1
19
17.5
W
18
3
11
7.83
L
1
10
3
0.25
W
Bellona
Gmann191
Bellona
3
5
15
2.1
L
4
7
6
1
L
Scylla
Itz_Droxzy
Scylla
5
8
10
1.25
L
5
9
9
1.06
L
Cthulhu
Knight_of_Wa
Cthulhu
1
6
10
1
W
Sun Wukong
Zaroadius
Sun Wukong
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,946
Damage
94,752
98,864
Taken
65,819
51,671
Mitigated
37,684
5,700
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,999
11,691
0
2,041
14,747
5,597
0
11,273
3,474
0
45,066
W
29,534
1,017
1,216
3,868
12,002
3,930
0
9,763
1,955
51,596
0
W
31,661
1,238
342
3,148
12,149
4,492
0
7,409
4,740
49,945
0
L
1,785
714
0
0
15,167
6,186
0
7,660
7,407
8,887
0
W
Bellona
Gmann191
Bellona
8,199
2,772
0
95
10,824
8,422
0
8,802
2,022
0
12,709
L
12,640
6,817
0
1,634
19,894
8,525
0
13,499
6,320
0
32,589
L
Scylla
Itz_Droxzy
Scylla
17,069
1,512
180
526
14,627
5,880
0
11,068
3,559
39,727
0
L
16,752
3,270
183
704
21,519
8,351
0
15,683
5,754
37,110
0
L
Cthulhu
Knight_of_Wa
Cthulhu
12,700
695
490
1,983
27,657
22,729
0
13,285
14,202
25,287
0
W
Sun Wukong
Zaroadius
Sun Wukong
8,359
1,131
0
2,858
16,097
15,243
0
10,775
5,322
0
22,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,675
Gold Earned
64,702
207
Minions Killed
207
4
Camps Cleared
5
942,432
Distance Traveled
946,014
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,843
1,070
63
5
1
186,124
0
W
Scylla
14,101
1,175
54
5
0
224,258
0
W
Zeus
15,281
1,273
50
4
4
208,249
0
L
Merlin
10,408
867
17
1
1
153,520
3
W
Bellona
11,649
971
11
1
0
140,548
1
L
Neith
11,816
985
49
4
2
191,879
0
L
Scylla
13,184
1,099
55
5
0
198,971
0
L
Zeus
12,183
1,015
56
5
1
178,242
1
L
Cthulhu
11,084
924
30
3
0
219,820
3
W
Sun Wukong
10,828
902
29
2
0
186,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role