Player Matchup
Team Averages
Diamond I
Average Tier
Level 151
1,652 SR
2,106
MMR
VS
Team Averages
Gold I
Average Tier
Level 127
1,500 SR
1,612
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Red39
Arachne
15
2 / 2 / 0
8,849
804
7,508
17,952
12,232
Y10 Serrated Edge
+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Hunter's Bow
+20%
Attack Speed
+10
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
CHUNLY
Izanami
16
2 / 2 / 0
10,031
912
12,469
10,891
5,057
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Silver Breastplate
+35
Physical Protection
+200
Mana
+10
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
10,031
912
156
14
0
214,067
3
L
8,849
804
97
9
0
242,778
3