Player Matchup

Ra
Ra
GrayJedi0912
Ra
Level 19
God Stats
0W - 4L
1,543 SR
Queue Stats
1W - 7L
1,233 Elo+
Solo
Ares
Ares
ericknirvana
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
wite_reain
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,411 Elo+

VS

Team Averages
Level 40
1,494 SR
1,455 Elo+
Thor
Thor
AKDEADAIR
Thor
Level 5
God Stats
3W - 2L
1,317 SR
Queue Stats
3W - 3L
1,260 Elo+
Solo
Ra
Ra
YourStealthMage
Ra
Level 87
God Stats
13W - 9L
1,531 SR
Queue Stats
409W - 366L
1,546 Elo+
Party 1
Chaac
Chaac
mrchief132
Chaac
Level 27
God Stats
13W - 11L
1,635 SR
Queue Stats
62W - 41L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
8,699
580
9,966
13,740
5,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 1
7,488
499
325
5,116
2,051
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
wite_reain
Serqet
14
7 / 6 / 1
10,053
670
6,954
17,779
7,307
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 7 / 8
10,104
674
3,180
10,846
3,814
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 11
11,101
740
16,135
8,401
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
14
8 / 1 / 9
11,331
755
10,508
17,277
16,631
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
17
17
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
3
7
8
1
L
1
9
4
0.33
W
6
0
11
11.5
L
0
2
1
0.25
W
Chaac
8
1
9
12.5
L
Serqet
wite_reain
Serqet
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
29,823
36,635
Taken
36,524
15,094
Mitigated
25,261
3,806
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,180
1,492
0
288
10,846
3,814
548
4,427
5,637
0
14,435
L
9,966
668
145
1,726
13,740
5,736
0
5,442
8,077
41,324
0
W
16,135
2,735
3,308
4,162
8,401
4,816
687
2,502
4,192
61,329
0
L
325
88
0
0
5,116
2,051
0
3,612
1,404
1,352
0
W
Chaac
10,508
1,625
0
6,914
17,277
16,631
443
3,784
12,977
0
35,050
L
Serqet
wite_reain
Serqet
6,954
1,835
453
1,482
17,779
7,307
0
7,145
10,384
0
28,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
32,536
87
Minions Killed
153
0
Camps Cleared
0
508,198
Distance Traveled
785,504
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,104
674
23
2
0
254,833
1
L
Ra
8,699
580
43
3
0
214,888
0
W
Ra
11,101
740
86
6
0
271,750
1
L
Ares
7,488
499
3
0
0
37,033
0
W
Chaac
11,331
755
44
3
0
258,921
1
L
Serqet
10,053
670
41
3
0
256,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role