Player Matchup

Artemis
Artemis
HoLliWooW
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,430 Elo+
Solo
Poseidon
Poseidon
isWooDZy
Poseidon
Level 93
God Stats
5W - 2L
1,526 SR
Queue Stats
83W - 69L
1,508 Elo+
Party 1
Osiris
Osiris
lirigon
Osiris
Level 104
God Stats
6W - 1L
1,804 SR
Queue Stats
34W - 30L
1,449 Elo+
Party 1
Team Averages
Level 94
1,610 SR
1,463 Elo+

VS

Team Averages
Level 71
1,351 SR
1,410 Elo+
Ra
Ra
ITimeSpaceI
Ra
Level 104
God Stats
1W - 4L
1,388 SR
Queue Stats
280W - 318L
1,421 Elo+
Solo
Fenrir
Fenrir
Jmblaz
Fenrir
Level 41
God Stats
1W - 7L
1,166 SR
Queue Stats
91W - 103L
1,323 Elo+
Party 2
Ganesha
Ganesha
Slide Hopps
Ganesha
Level 68
God Stats
1W - 4L
1,498 SR
Queue Stats
398W - 377L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HoLliWooW
Artemis
19
8 / 6 / 16
15,299
695
19,913
18,123
6,185
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
isWooDZy
Poseidon
20
12 / 4 / 16
16,556
753
27,992
13,477
5,091
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
lirigon
Osiris
18
8 / 1 / 16
15,535
706
18,556
23,714
32,406
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 4
13,509
614
18,547
21,221
9,395
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Jmblaz
Fenrir
14
2 / 14 / 4
12,341
561
8,058
24,050
9,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Slide Hopps
Ganesha
18
4 / 4 / 6
15,618
710
13,420
28,263
32,315
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
28
Kills
10
11
Deaths
28
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
HoLliWooW
Artemis
8
6
16
2.67
L
4
10
4
0.6
L
Fenrir
Jmblaz
Fenrir
2
14
4
0.29
L
Ganesha
Slide Hopps
Ganesha
4
4
6
1.75
W
Poseidon
isWooDZy
Poseidon
12
4
16
5
W
Osiris
lirigon
Osiris
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,461
Damage
40,025
55,314
Taken
73,534
43,682
Mitigated
51,690
13,046
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HoLliWooW
Artemis
19,913
8,652
291
6,192
18,123
6,185
2,839
11,070
7,053
0
78,587
L
18,547
309
2,974
4,862
21,221
9,395
0
7,834
13,087
71,506
0
L
Fenrir
Jmblaz
Fenrir
8,058
774
0
2,663
24,050
9,980
0
9,892
13,983
0
34,370
L
Ganesha
Slide Hopps
Ganesha
13,420
1,234
0
4,306
28,263
32,315
86
10,372
17,616
54,681
0
W
Poseidon
isWooDZy
Poseidon
27,992
2,151
420
3,472
13,477
5,091
229
10,176
3,301
102,663
0
W
Osiris
lirigon
Osiris
18,556
8,362
0
2,671
23,714
32,406
16
10,983
12,731
0
72,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
41,468
278
Minions Killed
217
0
Camps Cleared
0
1,208,054
Distance Traveled
1,162,908
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,299
695
90
4
0
341,785
4
L
Ra
13,509
614
131
6
0
394,218
5
L
Fenrir
12,341
561
71
3
0
342,811
0
L
Ganesha
15,618
710
15
1
0
425,879
5
W
Poseidon
16,556
753
121
6
0
424,080
2
W
Osiris
15,535
706
67
3
0
442,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role