Player Matchup

Janus
Janus
JotaroBJoestar
Janus
Level 81
God Stats
1W - 5L
1,297 SR
Queue Stats
27W - 28L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
ScottsHotSeamen
Cthulhu
Level 62
God Stats
19W - 21L
1,503 SR
Queue Stats
51W - 56L
1,408 Elo+
Party 1
Cupid
Cupid
otakunerd645
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,270 Elo+
Party 1
Team Averages
Level 53
1,433 SR
1,361 Elo+

VS

Team Averages
Level 37
1,559 SR
1,357 Elo+
Hera
Hera
Mfaulk97
Hera
Level 25
God Stats
4W - 3L
1,487 SR
Queue Stats
60W - 85L
1,300 Elo+
Solo
Skadi
Skadi
PQRNMASTER
Skadi
Level 18
God Stats
32W - 17L
1,654 SR
Queue Stats
62W - 74L
1,380 Elo+
Party 2
Tyr
Tyr
WGSaucy
Tyr
Level 67
God Stats
13W - 9L
1,537 SR
Queue Stats
121W - 127L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
10,630
625
11,214
11,869
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 5
9,469
557
8,811
19,803
15,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 4
9,484
558
2,951
11,839
4,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
5 / 2 / 7
11,877
699
19,373
10,878
3,959
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
7 / 1 / 4
11,895
700
10,249
8,169
3,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
15
3 / 3 / 9
11,165
657
7,132
14,498
11,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
5
Kills
15
15
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Hera
5
2
7
4.25
W
Skadi
7
1
4
9
L
0
4
5
0.63
W
Tyr
3
3
9
2.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,976
Damage
36,754
43,511
Taken
33,545
23,481
Mitigated
18,676
9,151
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,214
78
0
0
11,869
4,095
472
4,030
7,589
51,526
0
W
Hera
19,373
4,707
0
2,750
10,878
3,959
622
6,646
4,232
76,203
0
W
Skadi
10,249
4,112
0
0
8,169
3,012
1,938
5,758
2,411
0
55,789
L
8,811
226
1,052
1,014
19,803
15,094
233
10,698
9,005
32,874
0
W
Tyr
7,132
222
0
2,652
14,498
11,705
543
7,668
6,830
0
24,050
L
2,951
1,092
3,631
3,454
11,839
4,292
596
4,693
7,046
0
21,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
34,937
168
Minions Killed
207
0
Camps Cleared
0
937,041
Distance Traveled
992,074
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,630
625
89
5
0
292,021
2
W
Hera
11,877
699
94
6
0
285,596
0
W
Skadi
11,895
700
77
5
0
329,055
1
L
Cthulhu
9,469
557
28
2
0
342,856
5
W
Tyr
11,165
657
36
2
0
377,423
3
L
Cupid
9,484
558
51
3
0
302,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role