Player Matchup

Ares
Ares
Platinum II
ElfishDegree604
Ares
Platinum II
Level 128
God Stats
40W - 47L
1,580 SR
Queue Stats
759W - 756L
1,861 MMR
Party 1
Fenrir
Fenrir
Diamond III
FrenchPeppers
Fenrir
Diamond III
Level 143
God Stats
2W - 2L
1,638 SR
Queue Stats
252W - 196L
2,146 MMR
Party 1
Hera
Hera
Platinum V
StinkyBlinky
Hera
Platinum V
Level 144
God Stats
60W - 49L
1,660 SR
Queue Stats
519W - 425L
1,669 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,626 SR
1,892 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,549 SR
1,715 MMR
Cthulhu
Cthulhu
Platinum III
ItsMrsSnipe
Cthulhu
Platinum III
Level 160
God Stats
2W - 1L
1,440 SR
Queue Stats
131W - 93L
1,888 MMR
Party 2
Medusa
Medusa
Platinum V
MissesSnipes
Medusa
Platinum V
Level 48
God Stats
4W - 4L
1,708 SR
Queue Stats
43W - 23L
1,756 MMR
Party 2
Ra
Ra
Platinum I
TheQueenHera
Ra
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
11,818
622
9,212
20,088
25,253
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
2 / 5 / 6
11,637
612
11,996
21,733
18,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 3 / 4
13,514
711
17,963
12,853
7,862
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AphroditePersephoneHelTsukuyomiSobek

VS

Bans
NoxCupidGaneshaSkadiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsMrsSnipe
Cthulhu
17
5 / 5 / 4
14,193
747
16,736
26,678
29,937
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
1 / 4 / 8
11,830
623
10,337
14,081
5,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 6
12,339
649
12,195
12,109
5,420
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
12
Kills
10
10
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
L
2
5
6
1
W
Cthulhu
ItsMrsSnipe
Cthulhu
5
5
4
1.4
W
Medusa
1
4
8
1.25
L
8
3
4
3.33
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
39,268
54,674
Taken
52,868
51,801
Mitigated
40,992
10,244
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,212
135
0
1,858
20,088
25,253
156
10,378
9,710
31,117
0
L
11,996
2,056
0
5,952
21,733
18,686
816
10,330
11,403
0
60,272
W
Cthulhu
ItsMrsSnipe
Cthulhu
16,736
1,932
1,593
3,573
26,678
29,937
845
12,622
12,753
50,001
0
W
Medusa
10,337
4,713
0
2,996
14,081
5,635
2,191
7,994
5,562
0
51,727
L
17,963
4,312
0
2,434
12,853
7,862
484
8,410
4,443
84,967
0
W
12,195
902
5,076
3,303
12,109
5,420
530
5,051
6,783
69,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
38,362
216
Minions Killed
216
0
Camps Cleared
0
1,047,184
Distance Traveled
1,059,532
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,818
622
34
2
0
358,738
5
L
Fenrir
11,637
612
67
4
0
358,391
4
W
Cthulhu
14,193
747
64
3
0
351,445
1
W
Medusa
11,830
623
60
3
0
356,745
5
L
Hera
13,514
711
115
6
0
330,055
0
W
Ra
12,339
649
92
5
0
351,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role