Player Matchup

Fenrir
Fenrir
B1ankDxD
Fenrir
Level 14
God Stats
0W - 1L
1,736 SR
Queue Stats
18W - 8L
1,392 Elo+
Party 1
Sobek
Sobek
GoldShadow71
Sobek
Level 30
God Stats
0W - 1L
1,749 SR
Queue Stats
10W - 14L
1,438 Elo+
Solo
Izanami
Izanami
RecordingFlame
Izanami
Level 16
God Stats
7W - 11L
1,446 SR
Queue Stats
65W - 83L
1,428 Elo+
Party 3
King Arthur
King Arthur
christiantuen
King Arthur
Level 20
God Stats
6W - 6L
1,500 SR
Queue Stats
153W - 146L
1,462 Elo+
Party 1
Hel
Hel
jryanmazter7000
Hel
Level 16
God Stats
38W - 30L
1,645 SR
Queue Stats
97W - 89L
1,472 Elo+
Party 3
Team Averages
Level 19
1,615 SR
1,439 Elo+

VS

Team Averages
Level 22
1,472 SR
1,478 Elo+
Ravana
Ravana
BigDicpanda
Ravana
Level 26
God Stats
2W - 3L
1,200 SR
Queue Stats
191W - 179L
1,569 Elo+
Solo
Rama
Rama
Kaz301
Rama
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 71L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
Mango996
Cthulhu
Level 17
God Stats
6W - 1L
1,424 SR
Queue Stats
50W - 58L
1,412 Elo+
Party 2
Discordia
Discordia
hotsauceboi
Discordia
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
167W - 144L
1,579 Elo+
Solo
Achilles
Achilles
pigtails
Achilles
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 99L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B1ankDxD
Fenrir
7
1 / 6 / 0
4,995
500
2,672
9,774
2,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 5 / 0
4,750
475
1,995
8,373
3,811
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 3 / 1
4,524
452
2,556
5,371
1,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
christiantuen
King Arthur
7
0 / 4 / 0
4,617
462
3,413
7,431
3,174
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 1
4,478
448
1,028
4,754
1,716
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
8 / 0 / 4
6,891
689
6,864
4,018
1,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Kaz301
Rama
8
4 / 1 / 2
5,681
568
3,110
3,862
992
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Mango996
Cthulhu
9
1 / 0 / 5
5,653
565
4,815
4,182
1,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
hotsauceboi
Discordia
10
4 / 1 / 3
6,365
637
5,261
4,862
1,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
pigtails
Achilles
11
4 / 0 / 1
6,300
630
5,737
6,875
3,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
21
21
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
B1ankDxD
Fenrir
1
6
0
0.17
W
Ravana
8
0
4
10
L
1
5
0
0.2
W
Rama
Kaz301
Rama
4
1
2
5
W
Cthulhu
Mango996
Cthulhu
1
0
5
3.5
L
0
3
1
0.17
L
King Arthur
christiantuen
King Arthur
0
4
0
0
W
Discordia
hotsauceboi
Discordia
4
1
3
5.5
L
0
3
1
0.17
W
Achilles
pigtails
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,664
Damage
25,787
35,703
Taken
23,799
12,208
Mitigated
8,539
7,573
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
B1ankDxD
Fenrir
2,672
1,071
0
1,937
9,774
2,161
0
1,184
8,565
0
18,004
W
Ravana
6,864
2,648
0
2,462
4,018
1,327
0
180
3,838
0
36,442
L
1,995
120
0
1,575
8,373
3,811
0
2,528
5,845
7,027
0
W
Rama
Kaz301
Rama
3,110
2,413
0
1,130
3,862
992
588
813
3,049
0
20,601
W
Cthulhu
Mango996
Cthulhu
4,815
214
37
0
4,182
1,496
297
1,182
3,000
22,521
0
L
2,556
2,116
0
1,407
5,371
1,346
0
2,536
2,835
0
24,066
L
King Arthur
christiantuen
King Arthur
3,413
1,063
0
598
7,431
3,174
13
0
7,086
0
16,161
W
Discordia
hotsauceboi
Discordia
5,261
674
0
1,156
4,862
1,382
31
848
4,014
33,658
0
L
1,028
39
684
1,372
4,754
1,716
39
3,828
926
8,083
0
W
Achilles
pigtails
Achilles
5,737
2,581
0
4,549
6,875
3,342
0
0
6,525
0
25,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
30,890
137
Minions Killed
262
0
Camps Cleared
0
877,465
Distance Traveled
958,996
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,995
500
23
2
0
199,789
0
W
Ravana
6,891
689
64
6
0
222,733
0
L
Sobek
4,750
475
17
2
0
206,467
3
W
Rama
5,681
568
47
5
0
166,425
2
W
Cthulhu
5,653
565
32
3
0
203,158
1
L
Izanami
4,524
452
46
5
0
159,953
2
L
King Arthur
4,617
462
36
4
0
201,217
1
W
Discordia
6,365
637
60
6
0
184,995
3
L
Hel
4,478
448
15
2
0
110,039
1
W
Achilles
6,300
630
59
6
0
181,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role