Player Matchup

Neith
Neith
PlumWindow30337
Neith
Level 22
God Stats
67W - 67L
1,391 SR
Queue Stats
72W - 79L
1,170 Elo+
Solo
Hel
Hel
Shrekoooooo
Hel
Level 29
God Stats
6W - 6L
1,324 SR
Queue Stats
178W - 202L
1,257 Elo+
Solo
Izanami
Izanami
ZugHeiler1
Izanami
Level 25
God Stats
1W - 4L
1,563 SR
Queue Stats
14W - 23L
1,046 Elo+
Solo
Jormungandr
Jormungandr
ebolacola19
Jormungandr
Level 17
God Stats
8W - 14L
1,363 SR
Queue Stats
31W - 42L
1,158 Elo+
Solo
Arachne
Arachne
lusalgado8000
Arachne
Level 28
God Stats
25W - 33L
1,351 SR
Queue Stats
39W - 49L
1,180 Elo+
Solo
Team Averages
Level 24
1,398 SR
1,162 Elo+

VS

Team Averages
Level 20
1,285 SR
1,101 Elo+
Anubis
Anubis
Draugr kidd614
Anubis
Level 28
God Stats
6W - 16L
1,168 SR
Queue Stats
26W - 41L
1,189 Elo+
Solo
Ymir
Ymir
Josemanu5432
Ymir
Level 30
God Stats
18W - 33L
1,380 SR
Queue Stats
202W - 212L
1,327 Elo+
Solo
Loki
Loki
TheGamer_YT213
Loki
Level 11
God Stats
3W - 6L
1,002 SR
Queue Stats
15W - 21L
904 Elo+
Party 1
Fenrir
Fenrir
bat-ted
Fenrir
Level 14
God Stats
9W - 6L
1,500 SR
Queue Stats
19W - 28L
883 Elo+
Party 1
Neith
Neith
ussatca
Neith
Level 16
God Stats
65W - 57L
1,377 SR
Queue Stats
96W - 112L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 6
11,436
953
13,409
18,777
8,282
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 13 / 6
11,854
988
12,003
26,338
10,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
ZugHeiler1
Izanami
17
2 / 13 / 9
11,345
945
15,145
24,097
9,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
ebolacola19
Jormungandr
17
3 / 4 / 9
11,565
964
7,877
14,944
21,243
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
17
2 / 10 / 7
10,723
894
5,167
25,028
20,788
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 22
14,122
1,177
28,795
10,255
5,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 29
13,102
1,092
19,727
14,530
7,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 4 / 14
12,608
1,051
11,231
11,699
5,723
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
bat-ted
Fenrir
19
12 / 2 / 16
13,638
1,137
15,608
15,835
11,625
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
ussatca
Neith
20
10 / 4 / 23
13,535
1,128
25,379
9,839
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
152
15
Kills
48
48
Deaths
15
37
Assists
104
Player
Kills
Deaths
Assists
KDA
W
13
1
22
24
W
5
4
29
4.88
L
3
8
6
0.75
L
5
13
6
0.62
W
8
4
14
3.75
L
Izanami
ZugHeiler1
Izanami
2
13
9
0.5
W
Fenrir
bat-ted
Fenrir
12
2
16
10
L
Jormungandr
ebolacola19
Jormungandr
3
4
9
1.88
L
Arachne
2
10
7
0.55
W
Neith
ussatca
Neith
10
4
23
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,601
Damage
100,740
109,184
Taken
62,158
69,891
Mitigated
35,060
15,131
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,795
1,172
0
5,775
10,255
5,460
0
3,382
6,873
56,409
0
W
19,727
2,860
599
1,005
14,530
7,607
0
5,168
9,362
42,958
0
L
13,409
6,321
371
2,571
18,777
8,282
0
6,421
12,256
0
30,832
L
12,003
1,972
3,189
2,909
26,338
10,279
0
13,890
12,373
38,183
0
W
11,231
3,678
0
543
11,699
5,723
0
3,967
7,732
554
25,269
L
Izanami
ZugHeiler1
Izanami
15,145
13,893
0
3,052
24,097
9,299
0
9,388
14,609
0
37,317
W
Fenrir
bat-ted
Fenrir
15,608
6,380
0
1,564
15,835
11,625
0
4,520
11,315
0
28,169
L
Jormungandr
ebolacola19
Jormungandr
7,877
1,676
159
508
14,944
21,243
0
5,161
9,608
22,998
0
L
Arachne
5,167
3,780
0
2,372
25,028
20,788
0
13,908
11,020
0
9,579
W
Neith
ussatca
Neith
25,379
17,250
0
947
9,839
4,645
0
2,843
6,996
0
42,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,923
Gold Earned
67,005
169
Minions Killed
224
4
Camps Cleared
5
753,673
Distance Traveled
964,149
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,122
1,177
71
6
0
161,787
0
W
Ymir
13,102
1,092
68
6
0
170,723
0
L
Neith
11,436
953
35
3
1
169,876
3
L
Hel
11,854
988
48
4
0
177,607
0
W
Loki
12,608
1,051
25
2
4
230,149
0
L
Izanami
11,345
945
50
4
3
137,531
0
W
Fenrir
13,638
1,137
25
2
0
228,154
0
L
Jormungandr
11,565
964
25
2
0
125,448
0
L
Arachne
10,723
894
11
1
0
143,211
0
W
Neith
13,535
1,128
35
3
1
173,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role