Player Matchup

Arachne
Arachne
Paschoaliniii
Arachne
Level 27
God Stats
4W - 4L
1,441 SR
Queue Stats
19W - 31L
1,213 Elo+
Solo
Jing Wei
Jing Wei
Xx_kauanoob_Xx
Jing Wei
Level 20
God Stats
8W - 2L
1,750 SR
Queue Stats
40W - 43L
1,215 Elo+
Party 1
Baron Samedi
Baron Samedi
jonas04alves
Baron Samedi
Level 21
God Stats
3W - 2L
1,415 SR
Queue Stats
42W - 49L
1,201 Elo+
Party 1
Bellona
Bellona
rodrigopm90
Bellona
Level 28
God Stats
35W - 39L
1,487 SR
Queue Stats
188W - 175L
1,442 Elo+
Solo
He Bo
He Bo
xxThePino10xx
He Bo
Level 24
God Stats
5W - 1L
1,671 SR
Queue Stats
59W - 78L
1,318 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,278 Elo+

VS

Team Averages
Level 18
1,500 SR
1,286 Elo+
Kukulkan
Kukulkan
Kalmeri
Kukulkan
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
7W - 14L
1,150 Elo+
Solo
Pele
Pele
NandoPanda12
Pele
Level 11
God Stats
6W - 6L
1,695 SR
Queue Stats
25W - 30L
1,237 Elo+
Solo
Olorun
Olorun
Qbaxgostoso
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,257 Elo+
Solo
Ymir
Ymir
Rai24
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,400 Elo+
Solo
Arachne
Arachne
ph4i20sousa
Arachne
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 58L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
3
0 / 0 / 1
3,054
611
0
1,045
231
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
5
3 / 2 / 1
3,553
711
1,631
1,966
571
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
jonas04alves
Baron Samedi
6
2 / 0 / 3
3,891
778
1,730
2,215
807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
rodrigopm90
Bellona
6
2 / 0 / 0
3,957
791
1,273
3,141
1,472
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,645
729
579
798
119
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kalmeri
Kukulkan
5
0 / 2 / 0
3,311
662
1,297
1,400
185
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 1 / 0
2,803
561
289
1,224
674
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
5
2 / 4 / 0
3,594
719
1,632
2,853
726
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
Rai24
Ymir
4
0 / 1 / 1
3,038
608
950
2,292
730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ph4i20sousa
Arachne
3
0 / 0 / 0
2,952
590
0
1,504
264
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Kalmeri
Kukulkan
0
2
0
0
L
0
1
0
0
W
Arachne
0
0
1
0.5
L
Olorun
2
4
0
0.5
L
Ymir
Rai24
Ymir
0
1
1
0.5
W
Jing Wei
3
2
1
1.75
W
Baron Samedi
jonas04alves
Baron Samedi
2
0
3
3.5
L
Arachne
ph4i20sousa
Arachne
0
0
0
0
W
Bellona
rodrigopm90
Bellona
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,213
Damage
4,168
9,165
Taken
9,273
3,200
Mitigated
2,579
2,886
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Kalmeri
Kukulkan
1,297
461
0
0
1,400
185
0
0
1,400
6,934
0
L
289
37
0
181
1,224
674
0
579
645
0
2,681
W
Arachne
0
0
0
402
1,045
231
0
212
833
0
3,452
L
Olorun
1,632
1,117
0
66
2,853
726
0
1,056
1,797
6,496
0
L
Ymir
Rai24
Ymir
950
310
0
0
2,292
730
24
674
1,618
5,107
0
W
Jing Wei
1,631
1,455
0
267
1,966
571
200
1,070
896
0
6,254
W
Baron Samedi
jonas04alves
Baron Samedi
1,730
399
50
665
2,215
807
0
1,596
619
10,346
0
L
Arachne
ph4i20sousa
Arachne
0
0
0
892
1,504
264
0
0
1,504
0
4,079
W
Bellona
rodrigopm90
Bellona
1,273
417
111
861
3,141
1,472
0
1,001
2,140
0
12,297
W
579
36
0
530
798
119
352
0
798
8,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,100
Gold Earned
15,698
79
Minions Killed
52
0
Camps Cleared
0
431,578
Distance Traveled
362,175
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,311
662
17
3
0
74,356
1
L
Pele
2,803
561
4
1
0
55,216
0
W
Arachne
3,054
611
12
2
0
77,786
0
L
Olorun
3,594
719
13
3
0
87,028
0
L
Ymir
3,038
608
7
1
0
115,235
0
W
Jing Wei
3,553
711
8
2
0
88,736
0
W
Baron Samedi
3,891
778
22
4
0
85,635
0
L
Arachne
2,952
590
11
2
0
30,340
0
W
Bellona
3,957
791
25
5
0
93,094
1
W
He Bo
3,645
729
12
2
0
86,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role