Player Matchup

Olorun
Olorun
Arkhrom
Olorun
Level 27
God Stats
5W - 5L
1,517 SR
Queue Stats
48W - 42L
1,343 Elo+
Solo
Cthulhu
Cthulhu
Ekkodes
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,361 Elo+
Solo
Rama
Rama
GirkLothar
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 39L
1,540 Elo+
Solo
Ah Puch
Ah Puch
Lucas1273755
Ah Puch
Level 29
God Stats
0W - 3L
1,194 SR
Queue Stats
137W - 184L
1,268 Elo+
Solo
Fenrir
Fenrir
Rafael394562
Fenrir
Level 18
God Stats
4W - 5L
1,471 SR
Queue Stats
29W - 45L
1,231 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,349 Elo+

VS

Team Averages
Level 22
1,509 SR
1,245 Elo+
Loki
Loki
Agus234-maicamil
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 73L
1,042 Elo+
Party 1
Arachne
Arachne
Edge_Of_Rainbow
Arachne
Level 23
God Stats
6W - 6L
1,502 SR
Queue Stats
93W - 81L
1,241 Elo+
Solo
Discordia
Discordia
chukuchomi
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 34L
1,577 Elo+
Solo
Bacchus
Bacchus
facuyjulian
Bacchus
Level 18
God Stats
6W - 7L
1,253 SR
Queue Stats
40W - 65L
1,003 Elo+
Party 1
Nike
Nike
jackdevina77
Nike
Level 26
God Stats
17W - 7L
1,789 SR
Queue Stats
116W - 97L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arkhrom
Olorun
12
8 / 9 / 3
9,057
453
11,112
16,919
5,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Ekkodes
Cthulhu
13
0 / 4 / 6
8,942
447
9,491
11,637
9,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 2
8,775
439
5,589
9,946
3,480
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Lucas1273755
Ah Puch
8
0 / 10 / 1
6,800
340
3,956
8,811
1,571
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
6 / 4 / 5
9,006
450
7,834
13,001
5,228
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 4
9,188
459
4,405
7,502
2,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 3 / 3
11,773
589
11,287
18,115
6,638
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
chukuchomi
Discordia
19
9 / 4 / 2
12,856
643
13,583
8,879
3,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
facuyjulian
Bacchus
13
1 / 5 / 9
8,720
436
4,815
9,917
9,516
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 1 / 7
10,882
544
12,809
14,841
10,305
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
18
Kills
30
31
Deaths
18
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Olorun
Arkhrom
Olorun
8
9
3
1.06
W
9
3
3
3.5
L
Cthulhu
Ekkodes
Cthulhu
0
4
6
0.75
L
4
4
2
1.25
L
Ah Puch
Lucas1273755
Ah Puch
0
10
1
0.05
L
Fenrir
6
4
5
2.13
W
Discordia
chukuchomi
Discordia
9
4
2
2.5
W
Bacchus
facuyjulian
Bacchus
1
5
9
1.1
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
46,899
60,314
Taken
59,254
25,192
Mitigated
32,152
11,274
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,405
880
0
0
7,502
2,561
1,017
4,846
2,656
0
20,062
L
Olorun
Arkhrom
Olorun
11,112
5,847
613
4,452
16,919
5,664
836
4,768
12,001
39,367
0
W
11,287
8,279
513
10,580
18,115
6,638
0
6,541
11,574
0
74,712
L
Cthulhu
Ekkodes
Cthulhu
9,491
392
201
810
11,637
9,249
186
1,739
9,643
39,174
0
L
5,589
3,539
0
1,275
9,946
3,480
504
5,843
4,103
0
46,229
L
Ah Puch
Lucas1273755
Ah Puch
3,956
561
0
645
8,811
1,571
268
526
8,135
18,416
0
L
Fenrir
7,834
1,450
0
3,278
13,001
5,228
0
5,935
6,941
0
33,707
W
Discordia
chukuchomi
Discordia
13,583
447
0
30
8,879
3,132
4,545
1,839
7,040
88,354
0
W
Bacchus
facuyjulian
Bacchus
4,815
947
0
1,366
9,917
9,516
185
3,810
6,107
16,320
0
W
12,809
1,568
0
8,272
14,841
10,305
320
7,523
7,318
2,947
56,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,580
Gold Earned
53,419
317
Minions Killed
438
0
Camps Cleared
0
1,476,058
Distance Traveled
1,886,361
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,188
459
45
2
0
347,115
0
L
Olorun
9,057
453
87
4
0
310,414
0
W
Arachne
11,773
589
98
5
0
386,108
0
L
Cthulhu
8,942
447
72
4
0
362,144
6
L
Rama
8,775
439
96
5
0
212,238
2
L
Ah Puch
6,800
340
22
1
0
237,105
0
L
Fenrir
9,006
450
40
2
0
354,157
2
W
Discordia
12,856
643
171
9
0
378,207
0
W
Bacchus
8,720
436
21
1
0
371,322
3
W
Nike
10,882
544
103
5
0
403,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role