Player Matchup

Cerberus
Cerberus
DWC Fallenangel
Cerberus
Level 12
God Stats
10W - 6L
1,522 SR
Queue Stats
10W - 11L
1,316 Elo+
Party 2
Ne Zha
Ne Zha
TendedAnt790497
Ne Zha
Level 14
God Stats
2W - 0L
1,805 SR
Queue Stats
5W - 3L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
Voni E Shepard
Nu Wa
Level 78
God Stats
17W - 13L
1,565 SR
Queue Stats
47W - 66L
1,287 Elo+
Party 2
Team Averages
Level 35
1,630 SR
1,333 Elo+

VS

Team Averages
Level 63
1,403 SR
1,270 Elo+
Olorun
Olorun
DeviousCYRO
Olorun
Level 157
God Stats
0W - 1L
1,538 SR
Queue Stats
71W - 75L
1,423 Elo+
Party 1
Khepri
Khepri
Distraught-Pizza
Khepri
Level 15
God Stats
4W - 13L
1,416 SR
Queue Stats
13W - 42L
1,140 Elo+
Party 1
Thor
Thor
earthw0rmw3azy
Thor
Level 18
God Stats
5W - 9L
1,256 SR
Queue Stats
50W - 89L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 0 / 14
10,370
648
7,225
14,844
11,047
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
12 / 0 / 7
12,489
781
15,995
14,141
9,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 1 / 10
11,648
728
16,695
6,953
2,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 6 / 0
8,684
543
6,231
14,875
5,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 11 / 0
8,844
553
3,792
19,264
5,658
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 1
8,449
528
6,505
13,941
3,868
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
24
Kills
1
1
Deaths
24
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
14
10
L
Olorun
0
6
0
0
L
1
11
0
0.09
W
12
0
7
15.5
W
9
1
10
14
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,915
Damage
16,528
35,938
Taken
48,080
22,608
Mitigated
14,848
12,693
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,225
287
0
3,936
14,844
11,047
263
4,280
10,564
18,176
0
L
Olorun
6,231
3,563
488
4,582
14,875
5,322
0
6,316
8,334
51,243
0
L
3,792
518
0
2,397
19,264
5,658
0
10,470
8,585
21,012
0
W
15,995
6,981
0
7,126
14,141
9,019
865
3,077
11,064
0
92,183
W
16,695
4,906
819
812
6,953
2,542
2,208
2,790
4,163
56,395
0
L
6,505
1,839
238
881
13,941
3,868
0
7,168
6,598
0
26,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
25,977
183
Minions Killed
135
0
Camps Cleared
0
823,024
Distance Traveled
560,471
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,370
648
18
1
0
233,404
0
L
Olorun
8,684
543
77
5
0
193,950
1
L
Khepri
8,844
553
22
1
0
180,610
1
W
Ne Zha
12,489
781
98
6
0
344,806
2
W
Nu Wa
11,648
728
67
4
0
244,814
2
L
Thor
8,449
528
36
2
0
185,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role