Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FeliPaiz189
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HaKZoVr
Sobek
Level 159
God Stats
2W - 7L
1,513 SR
Queue Stats
501W - 525L
1,549 Elo+
Solo
Hou Yi
Hou Yi
NiiggaMen
Hou Yi
Level 104
God Stats
0W - 1L
1,738 SR
Queue Stats
95W - 85L
1,567 Elo+
Party 1
Merlin
Merlin
RonaldoTrampo
Merlin
Level 156
God Stats
8W - 4L
1,735 SR
Queue Stats
128W - 130L
1,595 Elo+
Party 1
Team Averages
Level 135
1,597 SR
1,542 Elo+

VS

Team Averages
Level 141
1,568 SR
1,562 Elo+
Horus
Horus
BebeDorgado
Horus
Level 160
God Stats
13W - 10L
1,550 SR
Queue Stats
166W - 132L
1,552 Elo+
Party 2
Vulcan
Vulcan
Nicö
Vulcan
Level 160
God Stats
10W - 9L
1,604 SR
Queue Stats
374W - 322L
1,620 Elo+
Solo
Set
Set
iSpyked
Set
Level 78
God Stats
8W - 5L
1,684 SR
Queue Stats
114W - 102L
1,617 Elo+
Solo
Nike
Nike
xBL4D3x
Nike
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 104L
1,520 Elo+
Party 2
Ullr
Ullr
zDraftPunk
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
2
0 / 2 / 0
2,703
541
965
3,056
730
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

2
0 / 2 / 0
2,900
580
715
1,998
443
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Sobek
HaKZoVr
Sobek
6
0 / 2 / 0
3,377
675
1,962
5,392
2,674
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
NiiggaMen
Hou Yi
5
0 / 2 / 0
3,065
613
1,331
3,010
394
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,426
685
737
1,781
547
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 2
3,757
751
1,721
3,206
965
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Boots

Boots

+6%
Movement Speed

Vulcan
Nicö
Vulcan
7
1 / 0 / 2
4,242
848
1,905
2,487
745
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
6
3 / 0 / 0
4,452
890
983
3,054
1,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
xBL4D3x
Nike
7
1 / 0 / 1
4,152
830
3,186
4,466
2,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
2 / 0 / 2
4,115
823
2,789
1,535
338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
2
0
2
3
L
0
2
0
0
L
Sobek
HaKZoVr
Sobek
0
2
0
0
W
Vulcan
Nicö
Vulcan
1
0
2
2
L
Hou Yi
NiiggaMen
Hou Yi
0
2
0
0
L
0
1
0
0
W
Set
3
0
0
3
W
Nike
xBL4D3x
Nike
1
0
1
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,710
Damage
10,584
15,237
Taken
14,748
4,788
Mitigated
5,655
6,452
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
965
520
0
1,408
3,056
730
0
0
3,056
0
2,428
W
1,721
918
206
972
3,206
965
0
37
3,069
0
5,712
L
715
330
0
443
1,998
443
0
364
1,634
0
4,762
L
Sobek
HaKZoVr
Sobek
1,962
562
0
3,040
5,392
2,674
0
0
4,992
11,811
0
W
Vulcan
Nicö
Vulcan
1,905
321
0
1,094
2,487
745
340
700
1,787
20,168
0
L
Hou Yi
NiiggaMen
Hou Yi
1,331
561
0
750
3,010
394
0
0
3,010
0
10,856
L
737
0
0
811
1,781
547
0
1,541
240
15,372
0
W
Set
983
577
0
1,702
3,054
1,243
0
0
3,054
0
18,552
W
Nike
xBL4D3x
Nike
3,186
1,220
0
1,410
4,466
2,364
0
1,612
2,504
0
18,965
W
2,789
1,352
0
577
1,535
338
0
0
1,535
0
16,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,471
Gold Earned
20,718
90
Minions Killed
161
0
Camps Cleared
0
403,877
Distance Traveled
544,408
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,703
541
5
1
0
69,976
2
W
Horus
3,757
751
9
2
0
112,246
5
L
Da Ji
2,900
580
9
2
0
44,034
1
L
Sobek
3,377
675
31
6
0
96,217
0
W
Vulcan
4,242
848
39
8
0
108,260
2
L
Hou Yi
3,065
613
18
4
0
93,975
1
L
Merlin
3,426
685
27
5
0
99,675
0
W
Set
4,452
890
42
8
0
121,211
4
W
Nike
4,152
830
38
8
0
100,005
0
W
Ullr
4,115
823
33
7
0
102,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role