Player Matchup

Bacchus
Bacchus
Belicimo
Bacchus
Level 152
God Stats
8W - 4L
1,571 SR
Queue Stats
645W - 659L
1,473 Elo+
Solo
The Morrigan
The Morrigan
MightyBeowulf12
The Morrigan
Level 68
God Stats
12W - 15L
1,684 SR
Queue Stats
885W - 908L
1,474 Elo+
Solo
Fenrir
Fenrir
MroczneCiacho
Fenrir
Level 60
God Stats
1W - 2L
1,489 SR
Queue Stats
24W - 20L
1,475 Elo+
Solo
Sol
Sol
PS5Hentai
Sol
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 101L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
llLaztorll
Sun Wukong
Level 65
God Stats
16W - 8L
1,663 SR
Queue Stats
278W - 295L
1,468 Elo+
Solo
Team Averages
Level 81
1,581 SR
1,476 Elo+

VS

Team Averages
Level 81
1,455 SR
1,454 Elo+
Cthulhu
Cthulhu
KhepriPlushie
Cthulhu
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 46L
1,457 Elo+
Solo
Anhur
Anhur
Qu3EnBEE
Anhur
Level 67
God Stats
1W - 2L
1,295 SR
Queue Stats
160W - 156L
1,430 Elo+
Party 1
Vamana
Vamana
Wrajax
Vamana
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 34L
1,515 Elo+
Solo
Nu Wa
Nu Wa
muabi
Nu Wa
Level 58
God Stats
5W - 6L
1,500 SR
Queue Stats
162W - 156L
1,420 Elo+
Party 1
Arachne
Arachne
panfu21
Arachne
Level 87
God Stats
7W - 7L
1,481 SR
Queue Stats
137W - 143L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Belicimo
Bacchus
16
0 / 1 / 1
11,461
716
505
2,423
1,189
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

The Morrigan
MightyBeowulf12
The Morrigan
20
6 / 8 / 15
16,782
1,049
28,496
17,331
6,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 4 / 11
14,971
936
16,133
17,100
6,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 10 / 10
15,176
949
29,087
28,715
8,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
llLaztorll
Sun Wukong
20
13 / 5 / 8
17,590
1,099
24,726
26,188
21,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 2 / 14
15,771
986
21,949
26,172
37,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Qu3EnBEE
Anhur
20
3 / 10 / 15
14,836
927
8,714
20,052
8,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
Wrajax
Vamana
20
0 / 2 / 18
14,138
884
12,295
21,877
30,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
muabi
Nu Wa
20
11 / 5 / 13
17,079
1,067
25,221
20,478
9,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
panfu21
Arachne
20
8 / 7 / 12
15,580
974
17,793
20,642
10,795
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
100
26
Kills
28
28
Deaths
26
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Belicimo
Bacchus
0
1
1
0.5
W
Cthulhu
6
2
14
6.5
L
The Morrigan
MightyBeowulf12
The Morrigan
6
8
15
1.69
L
4
4
11
2.38
L
3
10
10
0.8
W
Anhur
Qu3EnBEE
Anhur
3
10
15
1.05
W
Vamana
Wrajax
Vamana
0
2
18
4.5
L
Sun Wukong
llLaztorll
Sun Wukong
13
5
8
3.4
W
Nu Wa
muabi
Nu Wa
11
5
13
3.5
W
Arachne
panfu21
Arachne
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,947
Damage
85,972
91,757
Taken
109,221
44,354
Mitigated
96,609
12,910
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Belicimo
Bacchus
505
0
0
185
2,423
1,189
0
1,540
883
1,514
0
W
Cthulhu
21,949
2,103
1,479
720
26,172
37,188
0
15,571
10,601
47,536
0
L
The Morrigan
MightyBeowulf12
The Morrigan
28,496
2,539
0
1,011
17,331
6,801
0
11,975
5,356
62,179
0
L
16,133
2,995
0
442
17,100
6,537
0
6,746
10,354
0
24,167
L
29,087
9,233
0
5,856
28,715
8,503
0
14,376
14,339
77,792
0
W
Anhur
Qu3EnBEE
Anhur
8,714
3,941
861
2,331
20,052
8,419
0
8,428
11,624
0
33,284
W
Vamana
Wrajax
Vamana
12,295
4,609
0
2,983
21,877
30,677
0
12,613
8,614
0
44,038
L
Sun Wukong
llLaztorll
Sun Wukong
24,726
3,125
0
5,416
26,188
21,324
0
12,533
13,655
205
62,982
W
Nu Wa
muabi
Nu Wa
25,221
4,601
0
3,259
20,478
9,530
0
10,812
9,666
76,944
0
W
Arachne
panfu21
Arachne
17,793
11,121
0
4,209
20,642
10,795
0
11,907
8,735
0
39,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,980
Gold Earned
77,404
306
Minions Killed
316
14
Camps Cleared
9
1,216,833
Distance Traveled
1,475,913
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,461
716
2
0
2
17,278
1
W
Cthulhu
15,771
986
54
3
0
349,240
0
L
The Morrigan
16,782
1,049
92
6
3
282,417
0
L
Fenrir
14,971
936
27
2
2
308,327
1
L
Sol
15,176
949
103
6
6
279,195
1
W
Anhur
14,836
927
64
4
0
262,973
0
W
Vamana
14,138
884
56
4
2
311,730
0
L
Sun Wukong
17,590
1,099
82
5
1
329,616
0
W
Nu Wa
17,079
1,067
100
6
0
268,526
1
W
Arachne
15,580
974
42
3
7
283,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role