Player Matchup

Merlin
Merlin
HVT Pyro
Merlin
Level 26
God Stats
13W - 18L
1,469 SR
Queue Stats
56W - 75L
1,205 Elo+
Party 1
Kukulkan
Kukulkan
MightyYoungBoy
Kukulkan
Level 5
God Stats
18W - 21L
1,393 SR
Queue Stats
32W - 48L
1,017 Elo+
Party 1
Achilles
Achilles
SkNerve
Achilles
Level 47
God Stats
0W - 1L
1,497 SR
Queue Stats
96W - 94L
1,348 Elo+
Party 1
Team Averages
Level 26
1,453 SR
1,190 Elo+

VS

Team Averages
Level 23
1,558 SR
1,311 Elo+
Mercury
Mercury
ERICKMINATOR
Mercury
Level 29
God Stats
5W - 13L
1,526 SR
Queue Stats
34W - 55L
1,305 Elo+
Party 2
Sol
Sol
TheFather765
Sol
Level 16
God Stats
1W - 1L
1,794 SR
Queue Stats
35W - 35L
1,532 Elo+
Solo
Achilles
Achilles
figuebby
Achilles
Level 25
God Stats
2W - 12L
1,354 SR
Queue Stats
5W - 20L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HVT Pyro
Merlin
13
1 / 8 / 7
9,429
629
6,857
12,284
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
13
2 / 7 / 6
9,982
665
9,201
10,514
4,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SkNerve
Achilles
11
5 / 11 / 2
9,265
618
9,295
17,094
12,140
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ERICKMINATOR
Mercury
15
10 / 2 / 11
11,936
796
9,560
11,411
4,344
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
14 / 1 / 9
12,694
846
23,261
16,434
5,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
figuebby
Achilles
11
2 / 6 / 9
9,507
634
4,042
11,229
5,929
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
8
Kills
26
26
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
ERICKMINATOR
Mercury
10
2
11
7.75
L
Merlin
HVT Pyro
Merlin
1
8
7
0.56
L
Kukulkan
2
7
6
0.71
L
Achilles
SkNerve
Achilles
5
11
2
0.55
W
14
1
9
18.5
W
Achilles
figuebby
Achilles
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,353
Damage
36,863
39,892
Taken
39,074
20,735
Mitigated
15,544
4,176
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ERICKMINATOR
Mercury
9,560
2,474
0
3,940
11,411
4,344
1,321
5,116
6,295
0
49,465
L
Merlin
HVT Pyro
Merlin
6,857
787
982
1,554
12,284
4,545
0
7,825
4,459
32,078
0
L
Kukulkan
9,201
1,333
0
465
10,514
4,050
120
6,583
3,931
37,405
0
L
Achilles
SkNerve
Achilles
9,295
4,092
180
995
17,094
12,140
93
8,913
8,181
0
17,403
W
23,261
7,601
0
10,258
16,434
5,271
1,937
4,533
11,901
88,494
0
W
Achilles
figuebby
Achilles
4,042
1,116
477
1,440
11,229
5,929
56
6,461
4,768
0
10,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
34,137
124
Minions Killed
191
0
Camps Cleared
0
627,060
Distance Traveled
796,949
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,936
796
69
5
0
309,949
1
L
Merlin
9,429
629
43
3
0
214,009
2
L
Kukulkan
9,982
665
66
4
0
214,544
2
L
Achilles
9,265
618
15
1
0
198,507
0
W
Sol
12,694
846
110
7
0
273,206
0
W
Achilles
9,507
634
12
1
0
213,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role