Player Matchup

Anhur
Anhur
ReigningDespair
Anhur
Level 63
God Stats
0W - 2L
1,261 SR
Queue Stats
99W - 102L
1,410 Elo+
Party 1
Zeus
Zeus
Yvng__Kirk
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 170L
1,379 Elo+
Party 1
Jormungandr
Jormungandr
killamushroom12
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 220L
1,444 Elo+
Party 1
Team Averages
Level 56
1,420 SR
1,411 Elo+

VS

Team Averages
Level 82
1,515 SR
1,454 Elo+
Bastet
Bastet
Kyle Crewneck
Bastet
Level 89
God Stats
1W - 0L
1,411 SR
Queue Stats
8W - 4L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
RTGFlexin
Baron Samedi
Level 69
God Stats
2W - 0L
1,785 SR
Queue Stats
8W - 6L
1,470 Elo+
Party 2
Hercules
Hercules
SethxSAVAGE96
Hercules
Level 87
God Stats
2W - 4L
1,348 SR
Queue Stats
6W - 9L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 3
12,924
718
12,220
20,534
7,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 11 / 6
11,363
631
14,984
14,769
5,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
killamushroom12
Jormungandr
14
1 / 9 / 9
11,179
621
8,032
19,796
8,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 10
14,922
829
11,251
9,989
4,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
RTGFlexin
Baron Samedi
18
10 / 2 / 16
13,933
774
24,939
13,082
7,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
SethxSAVAGE96
Hercules
16
5 / 6 / 16
12,821
712
9,136
31,340
24,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
11
Kills
28
28
Deaths
11
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
13
3
10
6
W
Baron Samedi
RTGFlexin
Baron Samedi
10
2
16
9
L
7
8
3
1.06
W
Hercules
SethxSAVAGE96
Hercules
5
6
16
2.17
L
3
11
6
0.55
L
Jormungandr
killamushroom12
Jormungandr
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
45,326
55,099
Taken
54,411
21,244
Mitigated
36,484
6,261
Healing
28,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,251
3,438
0
2,665
9,989
4,270
1,451
3,606
6,383
0
82,726
W
Baron Samedi
RTGFlexin
Baron Samedi
24,939
971
3,008
6,297
13,082
7,348
1,330
6,930
6,152
65,246
0
L
12,220
6,706
0
4,495
20,534
7,396
925
9,546
10,988
0
47,980
W
Hercules
SethxSAVAGE96
Hercules
9,136
2,399
0
16,330
31,340
24,866
634
12,675
18,665
0
40,812
L
14,984
381
219
486
14,769
5,103
443
7,434
7,335
42,499
0
L
Jormungandr
killamushroom12
Jormungandr
8,032
1,270
51
1,010
19,796
8,745
252
8,279
11,517
39,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
41,676
165
Minions Killed
217
0
Camps Cleared
0
802,840
Distance Traveled
949,107
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,922
829
90
5
0
346,861
0
W
Baron Samedi
13,933
774
84
5
0
287,238
0
L
Anhur
12,924
718
54
3
0
290,164
0
W
Hercules
12,821
712
43
2
0
315,008
0
L
Zeus
11,363
631
72
4
0
249,058
1
L
Jormungandr
11,179
621
39
2
0
263,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role