Player Matchup

Set
Set
Fitstream
Set
Level 12
God Stats
6W - 4L
1,709 SR
Queue Stats
177W - 188L
1,348 Elo+
Solo
Fenrir
Fenrir
TheApexJasper
Fenrir
Level 15
God Stats
0W - 2L
1,267 SR
Queue Stats
54W - 40L
1,380 Elo+
Party 2
Pele
Pele
XaPauvi88
Pele
Level 16
God Stats
6W - 8L
1,394 SR
Queue Stats
123W - 112L
1,336 Elo+
Solo
Heimdallr
Heimdallr
Zoru Kulasai
Heimdallr
Level 17
God Stats
25W - 14L
1,578 SR
Queue Stats
60W - 54L
1,376 Elo+
Party 2
Zeus
Zeus
mugffacee00
Zeus
Level 17
God Stats
13W - 11L
1,285 SR
Queue Stats
69W - 63L
1,295 Elo+
Party 2
Team Averages
Level 15
1,446 SR
1,347 Elo+

VS

Team Averages
Level 27
1,521 SR
1,362 Elo+
Bellona
Bellona
KCM_Shadow-1
Bellona
Level 35
God Stats
19W - 23L
1,748 SR
Queue Stats
25W - 39L
1,387 Elo+
Party 1
Anhur
Anhur
Kreg 83
Anhur
Level 28
God Stats
19W - 15L
1,502 SR
Queue Stats
86W - 91L
1,209 Elo+
Solo
Anubis
Anubis
Reapers_Harvest6
Anubis
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 29L
1,441 Elo+
Party 1
Sol
Sol
Tisma8777
Sol
Level 7
God Stats
1W - 1L
1,175 SR
Queue Stats
2W - 2L
1,320 Elo+
Solo
Ra
Ra
xBallisticzx
Ra
Level 7
God Stats
6W - 2L
1,681 SR
Queue Stats
8W - 6L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,574
476
5,942
14,688
4,559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 3
7,732
430
3,428
11,356
3,196
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
14
2 / 8 / 1
9,062
503
8,038
14,625
3,709
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Zoru Kulasai
Heimdallr
16
10 / 6 / 1
10,074
560
13,999
13,340
5,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 11 / 1
8,737
485
12,007
15,646
9,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KCM_Shadow-1
Bellona
15
7 / 1 / 7
9,597
533
9,112
10,536
9,440
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Kreg 83
Anhur
11
3 / 3 / 0
7,732
430
5,578
7,930
1,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
18 / 3 / 5
11,963
665
26,118
20,477
10,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 5
8,010
445
2,068
10,925
3,718
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
6 / 3 / 0
9,595
533
7,942
8,485
3,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
18
Kills
34
35
Deaths
18
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Bellona
KCM_Shadow-1
Bellona
7
1
7
10.5
W
Anhur
Kreg 83
Anhur
3
3
0
1
W
18
3
5
6.83
L
1
5
3
0.5
W
0
8
5
0.31
L
Pele
2
8
1
0.31
L
Heimdallr
Zoru Kulasai
Heimdallr
10
6
1
1.75
L
3
11
1
0.32
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,414
Damage
50,818
69,655
Taken
58,353
26,338
Mitigated
29,137
15,182
Healing
21,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,942
3,116
0
3,276
14,688
4,559
635
6,244
8,269
0
37,524
W
Bellona
KCM_Shadow-1
Bellona
9,112
2,600
0
2,564
10,536
9,440
62
2,039
8,497
0
30,562
W
Anhur
Kreg 83
Anhur
5,578
2,607
0
447
7,930
1,718
505
0
7,930
0
27,319
W
26,118
768
311
14,531
20,477
10,982
1,152
8,865
11,612
83,989
0
L
3,428
918
0
4,647
11,356
3,196
0
3,479
7,852
0
37,624
W
2,068
1,075
0
964
10,925
3,718
1,446
246
10,679
23,259
0
L
Pele
8,038
1,370
0
1,760
14,625
3,709
486
6,756
7,769
0
64,965
L
Heimdallr
Zoru Kulasai
Heimdallr
13,999
6,525
0
3,466
13,340
5,218
1,602
9,239
4,076
0
55,585
L
12,007
2,466
0
2,033
15,646
9,656
203
10,410
5,036
36,368
0
W
7,942
1,536
464
1,938
8,485
3,279
1,004
857
7,628
38,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
46,897
365
Minions Killed
339
0
Camps Cleared
0
1,415,905
Distance Traveled
1,722,803
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,574
476
57
3
0
305,877
3
W
Bellona
9,597
533
53
3
0
385,922
0
W
Anhur
7,732
430
49
3
0
290,913
0
W
Anubis
11,963
665
120
7
0
298,604
0
L
Fenrir
7,732
430
53
3
0
239,682
3
W
Sol
8,010
445
46
3
0
420,021
3
L
Pele
9,062
503
102
6
0
316,999
4
L
Heimdallr
10,074
560
93
5
0
297,552
0
L
Zeus
8,737
485
60
3
0
255,795
0
W
Ra
9,595
533
71
4
0
327,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role