Player Matchup

Neith
Neith
Ailujpamp
Neith
Level 22
God Stats
30W - 35L
1,481 SR
Queue Stats
142W - 148L
1,367 Elo+
Party 1
Thor
Thor
JS6KL6
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,511 Elo+
Solo
Izanami
Izanami
Lucario474
Izanami
Level 7
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 1L
1,476 Elo+
Solo
Bellona
Bellona
PandaPandine
Bellona
Level 24
God Stats
36W - 20L
1,670 SR
Queue Stats
161W - 160L
1,397 Elo+
Party 1
Yemoja
Yemoja
ella9225
Yemoja
Level 6
God Stats
15W - 20L
1,438 SR
Queue Stats
156W - 157L
1,361 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,422 Elo+

VS

Team Averages
Level 16
1,468 SR
1,402 Elo+
Thanatos
Thanatos
CallumAndOaks
Thanatos
Level 29
God Stats
0W - 1L
1,319 SR
Queue Stats
18W - 16L
1,394 Elo+
Solo
Merlin
Merlin
Camcorder0205
Merlin
Level 5
God Stats
2W - 3L
1,364 SR
Queue Stats
3W - 5L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Ensel07
Kukulkan
Level 10
God Stats
2W - 1L
1,686 SR
Queue Stats
2W - 3L
1,465 Elo+
Solo
Hel
Hel
Telsmund
Hel
Level 17
God Stats
26W - 19L
1,471 SR
Queue Stats
53W - 36L
1,456 Elo+
Solo
Cthulhu
Cthulhu
neo_011
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ailujpamp
Neith
20
4 / 1 / 22
15,908
936
20,778
12,956
5,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
JS6KL6
Thor
20
9 / 7 / 15
16,251
956
27,541
23,422
9,742
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Lucario474
Izanami
20
7 / 8 / 18
17,408
1,024
36,523
32,299
13,459
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
PandaPandine
Bellona
20
20 / 1 / 16
18,799
1,106
31,899
20,143
25,342
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
ella9225
Yemoja
20
1 / 5 / 21
14,692
864
12,133
24,252
29,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CallumAndOaks
Thanatos
17
0 / 7 / 4
12,631
743
4,977
6,982
2,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 16 / 9
15,244
897
23,620
32,147
16,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Ensel07
Kukulkan
20
9 / 12 / 9
17,661
1,039
40,394
29,658
17,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 1 / 10
16,631
978
22,213
21,504
20,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
neo_011
Cthulhu
20
2 / 5 / 17
15,922
937
15,212
45,849
78,088
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
71
41
Kills
22
22
Deaths
41
92
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
Ailujpamp
Neith
4
1
22
15
L
Thanatos
CallumAndOaks
Thanatos
0
7
4
0.29
L
2
16
9
0.41
L
Kukulkan
Ensel07
Kukulkan
9
12
9
1.13
W
Thor
JS6KL6
Thor
9
7
15
2.36
W
Izanami
Lucario474
Izanami
7
8
18
2
W
Bellona
PandaPandine
Bellona
20
1
16
28
L
9
1
10
14
W
Yemoja
ella9225
Yemoja
1
5
21
2.3
L
Cthulhu
neo_011
Cthulhu
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,874
Damage
106,416
113,072
Taken
136,140
84,386
Mitigated
134,682
10,404
Healing
36,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ailujpamp
Neith
20,778
13,919
0
3,255
12,956
5,986
0
11,726
1,230
0
44,553
L
Thanatos
CallumAndOaks
Thanatos
4,977
1,112
0
838
6,982
2,296
0
272
6,710
0
7,069
L
23,620
4,063
0
822
32,147
16,501
0
2,016
30,131
61,278
0
L
Kukulkan
Ensel07
Kukulkan
40,394
5,089
0
0
29,658
17,410
0
3,126
26,532
79,594
0
W
Thor
JS6KL6
Thor
27,541
5,959
0
0
23,422
9,742
0
20,592
2,830
0
44,598
W
Izanami
Lucario474
Izanami
36,523
30,014
0
3,152
32,299
13,459
0
28,602
3,697
0
88,847
W
Bellona
PandaPandine
Bellona
31,899
12,126
0
1,468
20,143
25,342
0
17,353
2,790
0
52,222
L
22,213
987
21,315
13,574
21,504
20,387
0
1,497
20,007
47,690
0
W
Yemoja
ella9225
Yemoja
12,133
2,299
2,319
210
24,252
29,857
0
23,166
1,086
24,372
0
L
Cthulhu
neo_011
Cthulhu
15,212
1,917
15
315
45,849
78,088
0
5,222
40,627
42,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,058
Gold Earned
78,089
273
Minions Killed
297
7
Camps Cleared
4
1,428,366
Distance Traveled
1,341,820
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,908
936
50
3
3
294,558
0
L
Thanatos
12,631
743
3
0
0
96,793
1
L
Merlin
15,244
897
92
5
0
254,032
1
L
Kukulkan
17,661
1,039
110
6
0
272,477
0
W
Thor
16,251
956
34
2
1
291,051
1
W
Izanami
17,408
1,024
129
8
0
276,111
2
W
Bellona
18,799
1,106
32
2
3
345,107
1
L
Hel
16,631
978
48
3
2
377,845
1
W
Yemoja
14,692
864
28
2
0
221,539
0
L
Cthulhu
15,922
937
44
3
2
340,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role