Player Matchup

Anubis
Anubis
A Broke Junkie
Anubis
Level 60
God Stats
10W - 6L
1,347 SR
Queue Stats
265W - 206L
1,370 Elo+
Party 1
Odin
Odin
DemoGod717
Odin
Level 58
God Stats
12W - 9L
1,520 SR
Queue Stats
82W - 66L
1,394 Elo+
Party 1
Neith
Neith
Papa508
Neith
Level 21
God Stats
1W - 0L
1,571 SR
Queue Stats
53W - 53L
1,299 Elo+
Party 1
Team Averages
Level 46
1,479 SR
1,354 Elo+

VS

Team Averages
Level 18
1,363 SR
1,361 Elo+
Cerberus
Cerberus
IglooDigloo-_-
Cerberus
Level 40
God Stats
10W - 4L
1,377 SR
Queue Stats
81W - 62L
1,441 Elo+
Party 2
Loki
Loki
KobeBryant24117
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TTVNotTay
Merlin
Level 7
God Stats
0W - 2L
1,212 SR
Queue Stats
3W - 6L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
9,509
731
10,849
8,810
3,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 10
9,324
717
5,955
6,103
5,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Papa508
Neith
14
9 / 2 / 10
10,487
807
14,669
8,048
2,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 5 / 0
9,708
747
4,640
21,123
12,902
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 8 / 1
6,734
518
1,258
7,301
1,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TTVNotTay
Merlin
11
1 / 7 / 2
8,073
621
5,709
9,803
2,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
4
4
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
4
0
10
9
L
Cerberus
3
5
0
0.6
L
0
8
1
0.06
W
Neith
Papa508
Neith
9
2
10
7
L
Merlin
TTVNotTay
Merlin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
11,607
22,961
Taken
38,227
12,273
Mitigated
17,359
6,865
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,849
286
0
4,540
8,810
3,830
1,070
5,130
3,680
39,104
0
W
5,955
774
0
370
6,103
5,660
79
2,151
3,952
0
26,470
L
Cerberus
4,640
557
0
2,333
21,123
12,902
104
6,041
14,857
20,916
0
L
1,258
202
0
0
7,301
1,788
0
915
6,263
0
4,217
W
Neith
Papa508
Neith
14,669
8,439
0
1,955
8,048
2,783
870
3,188
4,860
0
48,167
L
Merlin
TTVNotTay
Merlin
5,709
0
0
630
9,803
2,669
172
3,917
5,836
28,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
24,515
141
Minions Killed
76
0
Camps Cleared
0
665,317
Distance Traveled
533,307
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,509
731
45
3
0
227,256
0
W
Odin
9,324
717
36
3
0
221,954
0
L
Cerberus
9,708
747
36
3
0
215,201
1
L
Loki
6,734
518
2
0
0
128,498
0
W
Neith
10,487
807
60
5
0
216,107
0
L
Merlin
8,073
621
38
3
0
189,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role