Player Matchup

Baron Samedi
Baron Samedi
AgentKirby
Baron Samedi
Level 46
God Stats
7W - 4L
1,760 SR
Queue Stats
141W - 147L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
DazedPath
Cthulhu
Level 36
God Stats
74W - 60L
1,547 SR
Queue Stats
149W - 155L
1,376 Elo+
Party 1
Ymir
Ymir
SixCruelSamuraiz
Ymir
Level 87
God Stats
25W - 20L
1,616 SR
Queue Stats
176W - 193L
1,390 Elo+
Party 1
Cerberus
Cerberus
Zombiekillir101
Cerberus
Level 79
God Stats
5W - 4L
1,433 SR
Queue Stats
8W - 8L
1,245 Elo+
Party 2
Hachiman
Hachiman
xAlbinoGodx
Hachiman
Level 28
God Stats
133W - 95L
1,609 SR
Queue Stats
155W - 120L
1,415 Elo+
Party 2
Team Averages
Level 55
1,593 SR
1,370 Elo+

VS

Team Averages
Level 46
1,512 SR
1,391 Elo+
Mercury
Mercury
BobsLegGot8
Mercury
Level 76
God Stats
16W - 14L
1,538 SR
Queue Stats
203W - 239L
1,447 Elo+
Party 3
Bellona
Bellona
BrittleMars709
Bellona
Level 46
God Stats
7W - 4L
1,408 SR
Queue Stats
134W - 145L
1,303 Elo+
Solo
Ymir
Ymir
DaWolf8U
Ymir
Level 40
God Stats
1W - 2L
1,613 SR
Queue Stats
48W - 63L
1,360 Elo+
Party 3
Neith
Neith
HawkRC
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,582 Elo+
Party 3
Vulcan
Vulcan
IronPorkchop
Vulcan
Level 46
God Stats
7W - 11L
1,500 SR
Queue Stats
254W - 302L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgentKirby
Baron Samedi
20
10 / 3 / 10
14,441
628
13,609
12,980
8,548
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
DazedPath
Cthulhu
18
11 / 2 / 18
14,035
610
14,899
20,405
20,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 0 / 10
14,107
613
13,949
15,675
8,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
11
0 / 6 / 1
8,999
391
2,799
9,729
3,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
xAlbinoGodx
Hachiman
19
16 / 4 / 15
13,549
589
26,487
18,581
7,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BobsLegGot8
Mercury
18
9 / 9 / 0
13,732
597
15,041
20,175
7,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 5 / 5
12,221
531
12,560
18,251
19,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
13
0 / 14 / 2
10,174
442
7,687
26,992
21,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
HawkRC
Neith
12
1 / 13 / 1
8,953
389
5,115
16,389
4,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
15
1 / 7 / 3
10,320
449
10,763
12,715
4,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
47
Kills
14
15
Deaths
48
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AgentKirby
Baron Samedi
10
3
10
5
L
Mercury
BobsLegGot8
Mercury
9
9
0
1
L
3
5
5
1.1
L
Ymir
0
14
2
0.07
W
Cthulhu
DazedPath
Cthulhu
11
2
18
10
L
Neith
HawkRC
Neith
1
13
1
0.12
L
Vulcan
1
7
3
0.36
W
10
0
10
15
W
Cerberus
0
6
1
0.08
W
Hachiman
xAlbinoGodx
Hachiman
16
4
15
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,743
Damage
51,166
77,370
Taken
94,522
49,090
Mitigated
56,899
33,543
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AgentKirby
Baron Samedi
13,609
2,041
984
5,318
12,980
8,548
318
3,918
8,921
85,589
0
L
Mercury
BobsLegGot8
Mercury
15,041
7,890
0
2,914
20,175
7,012
0
10,168
10,007
0
86,488
L
12,560
2,586
0
1,871
18,251
19,338
472
12,675
5,576
0
52,888
L
Ymir
7,687
1,367
0
1,114
26,992
21,288
549
8,049
18,943
36,553
0
W
Cthulhu
DazedPath
Cthulhu
14,899
2,226
716
5,865
20,405
20,390
200
5,708
14,627
46,949
0
L
Neith
HawkRC
Neith
5,115
1,805
159
1,840
16,389
4,709
2,462
6,613
9,776
0
29,543
L
Vulcan
10,763
1,730
0
1,862
12,715
4,552
702
7,751
4,964
57,752
0
W
13,949
2,224
0
11,103
15,675
8,737
656
3,666
11,984
112,214
0
W
Cerberus
2,799
86
0
1,244
9,729
3,566
370
988
8,441
20,723
0
W
Hachiman
xAlbinoGodx
Hachiman
26,487
19,109
0
8,313
18,581
7,849
4,389
4,170
14,336
0
92,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,131
Gold Earned
55,400
503
Minions Killed
433
0
Camps Cleared
0
1,752,010
Distance Traveled
1,904,154
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,441
628
149
6
0
337,871
4
L
Mercury
13,732
597
122
5
0
443,304
0
L
Bellona
12,221
531
91
4
0
400,274
1
L
Ymir
10,174
442
73
3
0
346,866
1
W
Cthulhu
14,035
610
63
3
0
422,924
3
L
Neith
8,953
389
50
2
0
348,239
0
L
Vulcan
10,320
449
97
4
0
365,471
7
W
Ymir
14,107
613
146
6
0
411,659
7
W
Cerberus
8,999
391
39
2
0
212,765
0
W
Hachiman
13,549
589
106
5
0
366,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role