Player Matchup

Zeus
Zeus
BX MiGGS
Zeus
Level 27
God Stats
9W - 16L
1,455 SR
Queue Stats
112W - 135L
1,420 Elo+
Solo
Bakasura
Bakasura
GmanGWW
Bakasura
Level 11
God Stats
1W - 5L
1,338 SR
Queue Stats
7W - 8L
1,357 Elo+
Party 1
Fenrir
Fenrir
Jay 7he Jedi
Fenrir
Level 21
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Thor
Thor
PilotDrop243325
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
merribear
Cthulhu
Level 25
God Stats
2W - 5L
1,461 SR
Queue Stats
7W - 14L
1,242 Elo+
Party 1
Team Averages
Level 22
1,507 SR
1,341 Elo+

VS

Team Averages
Level 19
1,609 SR
1,334 Elo+
Kuzenbo
Kuzenbo
Gastgeber13
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,327 Elo+
Party 2
Izanami
Izanami
NaTx_RaZe
Izanami
Level 27
God Stats
12W - 6L
1,772 SR
Queue Stats
102W - 92L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Rox3n31
Cthulhu
Level 17
God Stats
30W - 32L
1,449 SR
Queue Stats
107W - 117L
1,267 Elo+
Solo
Xing Tian
Xing Tian
Weewumm
Xing Tian
Level 7
God Stats
4W - 1L
1,746 SR
Queue Stats
7W - 4L
1,245 Elo+
Solo
Fenrir
Fenrir
jamiroprroprooo
Fenrir
Level 26
God Stats
49W - 36L
1,575 SR
Queue Stats
105W - 116L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
8 / 2 / 3
8,257
516
15,232
6,685
2,080
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
GmanGWW
Bakasura
9
1 / 2 / 4
5,995
375
2,954
5,742
1,744
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
10
1 / 4 / 2
6,059
379
6,067
11,579
3,910
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 1
6,225
389
3,722
10,183
3,032
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
merribear
Cthulhu
10
1 / 5 / 5
6,992
437
5,172
10,375
5,415
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gastgeber13
Kuzenbo
12
0 / 3 / 4
7,859
491
2,933
7,432
8,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
NaTx_RaZe
Izanami
14
6 / 4 / 1
8,742
546
8,692
8,341
2,812
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rox3n31
Cthulhu
12
6 / 0 / 2
8,957
560
7,651
8,479
5,864
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Weewumm
Xing Tian
12
2 / 0 / 4
7,682
480
4,415
11,514
7,128
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

11
3 / 6 / 3
7,663
479
5,339
13,909
7,214
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
17
17
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
8
2
3
4.75
W
Kuzenbo
Gastgeber13
Kuzenbo
0
3
4
0.67
L
Bakasura
GmanGWW
Bakasura
1
2
4
1.5
L
Fenrir
1
4
2
0.5
W
Izanami
NaTx_RaZe
Izanami
6
4
1
1.63
L
1
4
1
0.38
W
Cthulhu
Rox3n31
Cthulhu
6
0
2
7
W
Xing Tian
Weewumm
Xing Tian
2
0
4
4
W
3
6
3
0.75
L
Cthulhu
merribear
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,147
Damage
29,030
44,564
Taken
49,675
16,181
Mitigated
31,255
4,920
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
15,232
2,141
0
2,092
6,685
2,080
0
2,707
3,753
56,480
0
W
Kuzenbo
Gastgeber13
Kuzenbo
2,933
1,279
0
140
7,432
8,237
359
3,720
3,547
13,086
0
L
Bakasura
GmanGWW
Bakasura
2,954
1,767
0
335
5,742
1,744
0
900
4,817
0
9,958
L
Fenrir
6,067
1,287
0
824
11,579
3,910
274
4,995
6,290
0
19,051
W
Izanami
NaTx_RaZe
Izanami
8,692
7,644
0
1,994
8,341
2,812
2,289
4,524
3,673
0
66,436
L
3,722
1,250
0
1,316
10,183
3,032
0
3,956
6,002
0
29,256
W
Cthulhu
Rox3n31
Cthulhu
7,651
980
788
2,840
8,479
5,864
501
2,534
5,945
31,676
0
W
Xing Tian
Weewumm
Xing Tian
4,415
255
0
2,636
11,514
7,128
229
5,324
6,190
24,170
0
W
5,339
1,700
0
5,205
13,909
7,214
0
4,302
9,607
0
25,322
L
Cthulhu
merribear
Cthulhu
5,172
171
165
188
10,375
5,415
0
1,997
8,333
24,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
40,903
233
Minions Killed
257
0
Camps Cleared
0
1,451,200
Distance Traveled
1,346,148
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,257
516
85
5
0
251,980
0
W
Kuzenbo
7,859
491
17
1
0
248,204
5
L
Bakasura
5,995
375
31
2
0
291,391
0
L
Fenrir
6,059
379
34
2
0
344,259
3
W
Izanami
8,742
546
131
8
0
266,839
1
L
Thor
6,225
389
41
3
0
279,274
1
W
Cthulhu
8,957
560
37
2
0
262,848
4
W
Xing Tian
7,682
480
35
2
0
295,107
1
W
Fenrir
7,663
479
37
2
0
273,150
1
L
Cthulhu
6,992
437
42
3
0
284,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role