Player Matchup

Kukulkan
Kukulkan
Jesssica1988
Kukulkan
Level 28
God Stats
6W - 11L
1,478 SR
Queue Stats
9W - 14L
1,106 Elo+
Solo
Neith
Neith
LauriUnicornfee
Neith
Level 27
God Stats
7W - 5L
1,637 SR
Queue Stats
8W - 11L
1,284 Elo+
Solo
Hercules
Hercules
Vuksan_W
Hercules
Level 26
God Stats
4W - 1L
1,543 SR
Queue Stats
10W - 6L
1,494 Elo+
Solo
Team Averages
Level 27
1,553 SR
1,295 Elo+

VS

Team Averages
Level 26
1,475 SR
1,056 Elo+
Kukulkan
Kukulkan
Xlittle_charlieX
Kukulkan
Level 26
God Stats
23W - 33L
1,276 SR
Queue Stats
29W - 42L
1,036 Elo+
Party 1
Hades
Hades
alexleiro
Hades
Level 15
God Stats
3W - 5L
1,426 SR
Queue Stats
10W - 25L
1,063 Elo+
Party 1
Ymir
Ymir
chrisof10
Ymir
Level 38
God Stats
1W - 4L
1,724 SR
Queue Stats
46W - 57L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jesssica1988
Kukulkan
17
3 / 3 / 11
12,954
648
22,766
13,690
5,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
9 / 2 / 8
13,572
679
18,793
13,512
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Vuksan_W
Hercules
17
6 / 2 / 12
13,184
659
13,748
25,380
31,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
11,596
580
21,813
12,730
5,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
alexleiro
Hades
14
2 / 10 / 3
11,591
580
7,077
23,111
11,505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
3 / 4 / 3
12,795
640
12,454
28,263
36,410
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
7
7
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Jesssica1988
Kukulkan
3
3
11
2.83
W
9
2
8
6.5
W
Hercules
Vuksan_W
Hercules
6
2
12
6
L
2
4
2
0.75
L
Hades
alexleiro
Hades
2
10
3
0.35
L
Ymir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,307
Damage
41,344
52,582
Taken
64,104
41,994
Mitigated
53,282
23,254
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Jesssica1988
Kukulkan
22,766
1,584
549
3,688
13,690
5,394
1,423
12,379
1,311
94,416
0
W
18,793
7,167
842
4,103
13,512
5,068
425
11,917
1,595
0
54,230
W
Hercules
Vuksan_W
Hercules
13,748
4,742
1,518
12,554
25,380
31,532
1,079
17,333
8,047
316
29,463
L
21,813
1,181
0
0
12,730
5,367
0
6,613
6,117
90,733
0
L
Hades
alexleiro
Hades
7,077
1,548
655
4,671
23,111
11,505
50
5,592
17,519
28,505
0
L
Ymir
12,454
717
30
2,304
28,263
36,410
0
10,910
17,353
29,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
35,982
224
Minions Killed
187
0
Camps Cleared
0
994,266
Distance Traveled
981,335
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,954
648
150
8
0
298,567
0
W
Neith
13,572
679
56
3
0
338,672
0
W
Hercules
13,184
659
18
1
0
357,027
0
L
Kukulkan
11,596
580
126
6
0
357,752
1
L
Hades
11,591
580
29
1
0
300,330
1
L
Ymir
12,795
640
32
2
0
323,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role