Player Matchup

Hera
Hera
Aquaph
Hera
Level 27
God Stats
2W - 1L
1,683 SR
Queue Stats
185W - 158L
1,459 Elo+
Solo
Mulan
Mulan
BlueGG xenol
Mulan
Level 29
God Stats
8W - 9L
1,468 SR
Queue Stats
57W - 54L
1,434 Elo+
Solo
Hachiman
Hachiman
CapitanFobo
Hachiman
Level 29
God Stats
37W - 20L
1,628 SR
Queue Stats
348W - 374L
1,381 Elo+
Solo
Fenrir
Fenrir
DireBubbles3395
Fenrir
Level 27
God Stats
33W - 36L
1,550 SR
Queue Stats
66W - 68L
1,397 Elo+
Solo
Cthulhu
Cthulhu
VwS x Dynamic
Cthulhu
Level 29
God Stats
35W - 21L
1,619 SR
Queue Stats
44W - 30L
1,516 Elo+
Solo
Team Averages
Level 28
1,590 SR
1,437 Elo+

VS

Team Averages
Level 16
1,498 SR
1,434 Elo+
Janus
Janus
MojoSoDopeFX
Janus
Level 16
God Stats
7W - 6L
1,306 SR
Queue Stats
43W - 36L
1,502 Elo+
Solo
Neith
Neith
Mr_Grey_101
Neith
Level 7
God Stats
29W - 31L
1,564 SR
Queue Stats
31W - 31L
1,426 Elo+
Solo
Fenrir
Fenrir
Sven ll
Fenrir
Level 23
God Stats
118W - 114L
1,508 SR
Queue Stats
292W - 285L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Tryagain0606
Heimdallr
Level 28
God Stats
85W - 55L
1,613 SR
Queue Stats
213W - 198L
1,446 Elo+
Solo
Loki
Loki
avatarcorgi2
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aquaph
Hera
15
9 / 5 / 6
9,747
573
12,364
7,761
2,874
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
8 / 0 / 3
9,999
588
5,805
4,501
3,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
CapitanFobo
Hachiman
8
2 / 4 / 2
6,752
397
1,590
5,156
1,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

13
7 / 4 / 7
9,677
569
8,622
14,902
5,094
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
6 / 3 / 10
9,010
530
10,767
12,435
9,715
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
9,054
533
5,910
9,870
3,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 4 / 1
6,799
400
3,991
7,180
2,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Sven ll
Fenrir
11
4 / 6 / 3
7,876
463
7,219
14,846
4,809
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Tryagain0606
Heimdallr
12
5 / 6 / 3
7,698
453
7,740
9,690
3,275
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 11 / 2
5,878
346
636
8,568
2,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
32
Kills
16
16
Deaths
32
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
Aquaph
Hera
9
5
6
2.4
W
8
0
3
9.5
W
Hachiman
CapitanFobo
Hachiman
2
4
2
0.75
W
7
4
7
2.63
L
5
5
1
1.1
L
2
4
1
0.63
L
Fenrir
Sven ll
Fenrir
4
6
3
0.92
L
Heimdallr
Tryagain0606
Heimdallr
5
6
3
1.08
W
Cthulhu
6
3
10
3.67
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,148
Damage
25,496
44,755
Taken
50,154
22,466
Mitigated
15,316
11,720
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Aquaph
Hera
12,364
3,730
0
211
7,761
2,874
986
2,311
5,450
52,835
0
W
5,805
1,073
0
2,342
4,501
3,572
1,338
297
4,204
0
40,811
W
Hachiman
CapitanFobo
Hachiman
1,590
910
0
1,147
5,156
1,211
756
0
5,156
0
18,298
W
8,622
2,304
0
4,703
14,902
5,094
0
2,383
12,519
0
50,690
L
5,910
256
414
2,252
9,870
3,009
0
6,028
3,767
49,045
0
L
3,991
1,667
0
619
7,180
2,126
0
4,518
2,637
0
17,505
L
Fenrir
Sven ll
Fenrir
7,219
1,474
0
3,270
14,846
4,809
0
5,212
9,559
0
38,360
L
Heimdallr
Tryagain0606
Heimdallr
7,740
2,786
1,110
1,182
9,690
3,275
0
3,798
5,842
0
30,225
W
Cthulhu
10,767
199
469
2,848
12,435
9,715
0
919
11,516
47,225
0
L
636
351
0
0
8,568
2,097
0
3,575
4,893
0
7,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
37,305
373
Minions Killed
216
0
Camps Cleared
0
1,495,254
Distance Traveled
1,436,737
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,747
573
98
6
0
302,768
4
W
Mulan
9,999
588
100
6
0
320,864
1
W
Hachiman
6,752
397
40
2
0
171,302
1
W
Fenrir
9,677
569
70
4
0
338,736
0
L
Janus
9,054
533
102
6
0
304,532
4
L
Neith
6,799
400
20
1
0
318,425
2
L
Fenrir
7,876
463
45
3
0
339,718
5
L
Heimdallr
7,698
453
41
2
0
240,765
0
W
Cthulhu
9,010
530
65
4
0
361,584
2
L
Loki
5,878
346
8
0
0
233,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role