Player Matchup

Kukulkan
Kukulkan
Arkan-E
Kukulkan
Level 124
God Stats
2W - 5L
1,521 SR
Queue Stats
127W - 129L
1,489 Elo+
Solo
Ullr
Ullr
Kurith
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,485 Elo+
Solo
Freya
Freya
NiFe Ganseki
Freya
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 266L
1,461 Elo+
Solo
Olorun
Olorun
economador
Olorun
Level 109
God Stats
0W - 2L
1,338 SR
Queue Stats
36W - 54L
1,404 Elo+
Solo
Vamana
Vamana
zooXgang
Vamana
Level 120
God Stats
13W - 20L
1,376 SR
Queue Stats
733W - 734L
1,487 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,465 Elo+

VS

Team Averages
Level 117
1,662 SR
1,467 Elo+
Hun Batz
Hun Batz
BeAuCh DeBaUcHe
Hun Batz
Level 124
God Stats
2W - 0L
1,791 SR
Queue Stats
76W - 83L
1,462 Elo+
Party 1
Bacchus
Bacchus
IRUNIN-YOURUNOUT
Bacchus
Level 80
God Stats
4W - 1L
1,721 SR
Queue Stats
226W - 223L
1,472 Elo+
Solo
Cthulhu
Cthulhu
JohnDeere238
Cthulhu
Level 113
God Stats
10W - 7L
1,611 SR
Queue Stats
211W - 219L
1,428 Elo+
Party 1
Nox
Nox
Roneezzy
Nox
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
147W - 147L
1,454 Elo+
Party 2
Ares
Ares
Smbdyfnkillme
Ares
Level 157
God Stats
13W - 3L
1,686 SR
Queue Stats
616W - 653L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arkan-E
Kukulkan
20
8 / 9 / 8
12,447
732
24,956
18,435
8,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
Kurith
Ullr
17
2 / 9 / 13
10,725
631
8,415
16,253
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 7 / 9
10,854
638
11,984
18,265
13,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Olorun
economador
Olorun
19
1 / 9 / 9
11,171
657
9,559
19,448
8,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
zooXgang
Vamana
17
5 / 5 / 5
11,152
656
11,136
19,736
23,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
2 / 6 / 18
11,757
692
13,815
15,439
7,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 6 / 13
12,846
756
18,030
14,713
10,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JohnDeere238
Cthulhu
20
8 / 4 / 17
12,671
745
25,981
18,660
9,660
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 2 / 16
13,762
810
10,901
11,178
5,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 3 / 23
13,543
797
15,806
28,063
31,691
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
126
20
Kills
39
39
Deaths
21
44
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arkan-E
Kukulkan
8
9
8
1.33
W
Hun Batz
2
6
18
1.83
W
10
6
13
2.75
W
Cthulhu
JohnDeere238
Cthulhu
8
4
17
4.13
L
Ullr
Kurith
Ullr
2
9
13
0.94
L
4
7
9
1.21
W
10
2
16
9
W
9
3
23
6.83
L
Olorun
economador
Olorun
1
9
9
0.61
L
Vamana
zooXgang
Vamana
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,050
Damage
84,533
92,137
Taken
88,053
60,155
Mitigated
64,867
29,369
Healing
30,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arkan-E
Kukulkan
24,956
1,275
892
2,939
18,435
8,270
0
15,855
2,580
49,801
0
W
Hun Batz
13,815
2,886
1,582
2,286
15,439
7,348
1,867
8,226
7,213
0
34,141
W
18,030
470
1,730
1,377
14,713
10,726
379
7,375
7,338
30,224
0
W
Cthulhu
JohnDeere238
Cthulhu
25,981
0
2,771
4,948
18,660
9,660
138
11,264
7,004
43,094
0
L
Ullr
Kurith
Ullr
8,415
3,458
1,192
1,420
16,253
6,773
0
14,097
2,156
0
13,164
L
11,984
3,235
1,174
4,121
18,265
13,306
0
13,265
5,000
20,212
0
W
10,901
49
3,191
4,223
11,178
5,442
2,653
5,454
5,724
39,716
0
W
15,806
326
0
8,386
28,063
31,691
670
14,180
13,883
19,805
0
L
Olorun
economador
Olorun
9,559
4,003
4,380
5,841
19,448
8,738
0
16,843
2,605
30,815
0
L
Vamana
zooXgang
Vamana
11,136
3,796
1,203
6,207
19,736
23,068
0
10,658
9,078
0
18,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
64,579
154
Minions Killed
179
0
Camps Cleared
0
1,273,219
Distance Traveled
1,559,446
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,447
732
59
3
0
250,189
2
W
Hun Batz
11,757
692
33
2
0
312,522
1
W
Bacchus
12,846
756
28
2
0
298,338
0
W
Cthulhu
12,671
745
45
3
0
334,573
0
L
Ullr
10,725
631
10
1
0
232,027
0
L
Freya
10,854
638
14
1
0
249,998
0
W
Nox
13,762
810
67
4
0
324,751
0
W
Ares
13,543
797
6
0
0
289,262
1
L
Olorun
11,171
657
56
3
0
249,301
0
L
Vamana
11,152
656
15
1
0
291,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role