Player Matchup

Nemesis
Nemesis
CageRyomi
Nemesis
Level 23
God Stats
6W - 6L
1,517 SR
Queue Stats
124W - 104L
1,356 Elo+
Solo
Thoth
Thoth
Gman3114
Thoth
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
PlowLowski14
Sol
Level 18
God Stats
12W - 15L
1,521 SR
Queue Stats
154W - 170L
1,328 Elo+
Solo
Cerberus
Cerberus
vegavega110
Cerberus
Level 18
God Stats
12W - 13L
1,121 SR
Queue Stats
54W - 79L
1,323 Elo+
Party 1
Cupid
Cupid
でこぴん
Cupid
Level 29
God Stats
8W - 5L
1,524 SR
Queue Stats
129W - 188L
1,206 Elo+
Party 1
Team Averages
Level 21
1,436 SR
1,343 Elo+

VS

Team Averages
Level 13
1,415 SR
1,340 Elo+
Bakasura
Bakasura
HADEZPT
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Solo
Medusa
Medusa
SatoriDictador
Medusa
Level 28
God Stats
6W - 8L
1,493 SR
Queue Stats
168W - 210L
1,364 Elo+
Solo
Nike
Nike
Trockykid
Nike
Level 13
God Stats
3W - 4L
1,387 SR
Queue Stats
11W - 18L
1,254 Elo+
Solo
Cthulhu
Cthulhu
VexUcorn
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ghostlytangerine
Baron Samedi
Level 15
God Stats
1W - 2L
1,193 SR
Queue Stats
6W - 14L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CageRyomi
Nemesis
20
7 / 3 / 7
14,489
580
11,565
15,717
7,850
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Gman3114
Thoth
19
8 / 7 / 4
14,073
563
14,974
14,488
5,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 2 / 8
13,946
558
24,107
12,914
4,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
vegavega110
Cerberus
18
0 / 1 / 6
13,052
522
3,403
15,656
12,660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 1 / 1
13,006
520
9,680
13,173
5,706
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HADEZPT
Bakasura
10
0 / 6 / 1
8,007
320
2,473
11,094
2,984
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 2 / 3
12,549
502
18,543
16,653
5,774
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
19
7 / 5 / 3
11,926
477
16,105
25,361
24,487
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
VexUcorn
Cthulhu
10
0 / 17 / 1
8,457
338
1,936
21,084
8,013
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Baron Samedi
ghostlytangerine
Baron Samedi
18
2 / 7 / 3
11,260
450
8,484
16,863
6,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
32
Kills
14
14
Deaths
37
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CageRyomi
Nemesis
7
3
7
3.5
W
Thoth
Gman3114
Thoth
8
7
4
1.43
L
Bakasura
HADEZPT
Bakasura
0
6
1
0.08
W
11
2
8
7.5
L
5
2
3
3.25
L
Nike
7
5
3
1.7
L
Cthulhu
VexUcorn
Cthulhu
0
17
1
0.03
L
Baron Samedi
ghostlytangerine
Baron Samedi
2
7
3
0.5
W
Cerberus
vegavega110
Cerberus
0
1
6
3
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,729
Damage
47,541
71,948
Taken
91,055
36,320
Mitigated
47,648
26,120
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CageRyomi
Nemesis
11,565
6,720
0
5,192
15,717
7,850
1,819
1,911
13,562
0
98,446
W
Thoth
Gman3114
Thoth
14,974
1,124
0
1,695
14,488
5,698
4,871
3,434
10,879
81,419
0
L
Bakasura
HADEZPT
Bakasura
2,473
1,032
0
2,559
11,094
2,984
0
3,603
7,491
0
17,168
W
24,107
10,003
0
7,465
12,914
4,406
1,548
2,908
9,495
80,683
0
L
18,543
8,511
0
1,461
16,653
5,774
246
6,476
10,177
0
98,779
L
Nike
16,105
2,310
0
4,612
25,361
24,487
38
13,657
11,704
0
65,791
L
Cthulhu
VexUcorn
Cthulhu
1,936
189
294
792
21,084
8,013
373
9,081
12,003
15,310
0
L
Baron Samedi
ghostlytangerine
Baron Samedi
8,484
1,453
794
4,316
16,863
6,390
347
9,667
7,196
57,919
0
W
Cerberus
vegavega110
Cerberus
3,403
54
0
3,245
15,656
12,660
271
653
14,523
66,174
0
W
9,680
5,326
942
7,581
13,173
5,706
3,719
1,514
11,002
0
94,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,566
Gold Earned
52,199
646
Minions Killed
414
0
Camps Cleared
0
2,294,685
Distance Traveled
1,813,126
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,489
580
116
5
0
519,821
0
W
Thoth
14,073
563
136
5
0
356,149
5
L
Bakasura
8,007
320
34
1
0
236,330
0
W
Sol
13,946
558
133
5
0
485,413
3
L
Medusa
12,549
502
150
6
0
477,398
3
L
Nike
11,926
477
101
4
0
412,706
1
L
Cthulhu
8,457
338
30
1
0
334,043
6
L
Baron Samedi
11,260
450
99
4
0
352,649
0
W
Cerberus
13,052
522
103
4
0
500,895
4
W
Cupid
13,006
520
158
6
0
432,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role