Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CommuFinder
Ah Muzen Cab
Level 40
God Stats
5W - 1L
1,288 SR
Queue Stats
99W - 56L
1,561 Elo+
Party 2
Eset
Eset
NammiFinder
Eset
Level 125
God Stats
1W - 1L
1,399 SR
Queue Stats
247W - 203L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
SouIFinder
Cthulhu
Level 20
God Stats
22W - 7L
1,670 SR
Queue Stats
32W - 15L
1,518 Elo+
Party 2
Team Averages
Level 62
1,452 SR
1,552 Elo+

VS

Team Averages
Level 36
1,474 SR
1,182 Elo+
Tyr
Tyr
fro4sty Vipx
Tyr
Level 43
God Stats
1W - 1L
1,787 SR
Queue Stats
25W - 29L
1,452 Elo+
Party 1
Fenrir
Fenrir
fro4styGnu
Fenrir
Level 60
God Stats
4W - 3L
1,374 SR
Queue Stats
126W - 168L
1,249 Elo+
Party 1
Anubis
Anubis
xY Ghoul Yx
Anubis
Level 5
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 14L
846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CommuFinder
Ah Muzen Cab
15
13 / 0 / 13
11,459
819
13,276
7,389
2,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 1 / 15
10,736
767
12,775
9,957
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SouIFinder
Cthulhu
14
9 / 1 / 17
11,007
786
9,710
13,456
14,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,582
542
5,270
15,273
8,629
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
fro4styGnu
Fenrir
11
1 / 9 / 1
8,429
602
5,321
15,928
4,995
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
1 / 12 / 0
8,342
596
5,267
13,979
5,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
4
30
Kills
2
2
Deaths
30
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CommuFinder
Ah Muzen Cab
13
0
13
19.5
W
8
1
15
15.5
W
Cthulhu
SouIFinder
Cthulhu
9
1
17
17.5
L
0
9
1
0.06
L
Fenrir
fro4styGnu
Fenrir
1
9
1
0.17
L
Anubis
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,761
Damage
15,858
30,802
Taken
45,180
20,779
Mitigated
18,951
9,997
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CommuFinder
Ah Muzen Cab
13,276
5,060
0
1,073
7,389
2,643
1,470
1,333
6,056
0
53,943
W
12,775
1,594
1,451
1,753
9,957
3,334
157
1,192
8,765
50,369
0
W
Cthulhu
SouIFinder
Cthulhu
9,710
348
1,277
4,443
13,456
14,802
232
2,807
10,649
29,830
0
L
5,270
695
111
2,658
15,273
8,629
0
7,234
7,739
0
23,368
L
Fenrir
fro4styGnu
Fenrir
5,321
602
0
2,504
15,928
4,995
0
7,996
7,732
0
17,353
L
Anubis
5,267
547
0
1,648
13,979
5,327
0
6,605
7,224
18,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
24,353
180
Minions Killed
82
0
Camps Cleared
0
771,758
Distance Traveled
639,420
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,459
819
83
6
0
270,974
0
W
Eset
10,736
767
61
4
0
225,484
1
W
Cthulhu
11,007
786
36
3
0
275,300
3
L
Tyr
7,582
542
35
3
0
248,067
2
L
Fenrir
8,429
602
23
2
0
227,336
1
L
Anubis
8,342
596
24
2
0
164,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role