Player Matchup

Fenrir
Fenrir
EACP25
Fenrir
Level 4
God Stats
2W - 11L
1,389 SR
Queue Stats
2W - 21L
975 Elo+
Party 1
Apollo
Apollo
Masacresaw
Apollo
Level 18
God Stats
1W - 5L
1,170 SR
Queue Stats
1W - 7L
975 Elo+
Party 1
Jormungandr
Jormungandr
lion2312
Jormungandr
Level 49
God Stats
0W - 2L
1,309 SR
Queue Stats
19W - 28L
1,340 Elo+
Party 1
Team Averages
Level 24
1,289 SR
1,096 Elo+

VS

Team Averages
Level 82
1,475 SR
1,259 Elo+
Cu Chulainn
Cu Chulainn
Dread_Pathologis
Cu Chulainn
Level 29
God Stats
8W - 12L
1,354 SR
Queue Stats
178W - 244L
1,233 Elo+
Solo
Nu Wa
Nu Wa
chrysg07
Nu Wa
Level 119
God Stats
22W - 16L
1,571 SR
Queue Stats
38W - 42L
1,327 Elo+
Solo
Cthulhu
Cthulhu
fr3dy krug3r329
Cthulhu
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
325W - 406L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EACP25
Fenrir
13
3 / 4 / 0
10,021
626
6,419
14,977
5,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Masacresaw
Apollo
12
0 / 7 / 3
9,221
576
4,921
11,617
3,958
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
lion2312
Jormungandr
13
1 / 6 / 3
9,774
611
10,772
20,165
16,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dread_Pathologis
Cu Chulainn
13
2 / 1 / 8
10,230
639
7,614
14,312
14,170
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
chrysg07
Nu Wa
15
7 / 1 / 4
10,937
684
15,773
7,220
2,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 6
11,704
732
12,009
18,511
24,152
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
17
17
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dread_Pathologis
Cu Chulainn
2
1
8
6
L
Fenrir
EACP25
Fenrir
3
4
0
0.75
L
Apollo
Masacresaw
Apollo
0
7
3
0.21
W
Nu Wa
chrysg07
Nu Wa
7
1
4
9
W
8
2
6
5.5
L
Jormungandr
lion2312
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
35,396
46,759
Taken
40,043
25,524
Mitigated
41,164
2,150
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dread_Pathologis
Cu Chulainn
7,614
2,095
0
2,310
14,312
14,170
759
3,641
10,671
0
35,834
L
Fenrir
EACP25
Fenrir
6,419
2,122
0
2,150
14,977
5,074
0
9,795
4,936
0
19,120
L
Apollo
Masacresaw
Apollo
4,921
2,039
0
0
11,617
3,958
0
7,482
4,033
0
34,991
W
Nu Wa
chrysg07
Nu Wa
15,773
6,553
655
1,663
7,220
2,842
1,673
3,273
3,947
49,502
0
W
12,009
837
536
2,032
18,511
24,152
0
4,044
14,467
37,803
0
L
Jormungandr
lion2312
Jormungandr
10,772
3,834
0
0
20,165
16,492
0
10,533
9,307
45,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
32,871
124
Minions Killed
160
0
Camps Cleared
0
735,863
Distance Traveled
863,026
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,230
639
51
3
0
317,153
0
L
Fenrir
10,021
626
21
1
0
254,427
1
L
Apollo
9,221
576
61
4
0
232,627
1
W
Nu Wa
10,937
684
62
4
0
260,713
0
W
Cthulhu
11,704
732
47
3
0
285,160
0
L
Jormungandr
9,774
611
42
3
0
248,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role