Player Matchup

Kuzenbo
Kuzenbo
Dothrakin
Kuzenbo
Level 148
God Stats
18W - 21L
1,520 SR
Queue Stats
951W - 999L
1,394 Elo+
Party 1
Cernunnos
Cernunnos
GearGeass
Cernunnos
Level 28
God Stats
1W - 2L
1,610 SR
Queue Stats
13W - 17L
1,601 Elo+
Party 1
Discordia
Discordia
HELIOJR_
Discordia
Level 29
God Stats
17W - 9L
1,765 SR
Queue Stats
117W - 112L
1,436 Elo+
Party 1
Team Averages
Level 68
1,632 SR
1,477 Elo+

VS

Team Averages
Level 57
1,376 SR
1,400 Elo+
Kukulkan
Kukulkan
TYBB151
Kukulkan
Level 4
God Stats
3W - 3L
1,119 SR
Queue Stats
6W - 4L
1,014 Elo+
Party 2
Anhur
Anhur
Tadding
Anhur
Level 61
God Stats
2W - 0L
1,497 SR
Queue Stats
40W - 22L
1,596 Elo+
Party 2
Achilles
Achilles
XxT0X1KC4TZxX
Achilles
Level 105
God Stats
5W - 3L
1,511 SR
Queue Stats
328W - 268L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dothrakin
Kuzenbo
17
1 / 8 / 11
15,211
563
17,979
40,106
48,513
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
GearGeass
Cernunnos
19
5 / 9 / 9
16,478
610
20,562
27,114
9,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
HELIOJR_
Discordia
19
9 / 11 / 5
17,140
635
17,956
20,859
7,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TYBB151
Kukulkan
18
4 / 9 / 9
15,879
588
12,724
15,323
5,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Tadding
Anhur
20
10 / 2 / 10
18,560
687
19,253
18,716
7,157
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
XxT0X1KC4TZxX
Achilles
20
13 / 4 / 13
19,382
718
37,614
33,314
44,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
15
Kills
27
28
Deaths
15
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dothrakin
Kuzenbo
1
8
11
0.81
L
Cernunnos
GearGeass
Cernunnos
5
9
9
1.06
L
Discordia
HELIOJR_
Discordia
9
11
5
1.05
W
Kukulkan
TYBB151
Kukulkan
4
9
9
0.94
W
Anhur
Tadding
Anhur
10
2
10
7.5
W
Achilles
XxT0X1KC4TZxX
Achilles
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
69,591
88,079
Taken
67,353
65,113
Mitigated
57,679
18,656
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dothrakin
Kuzenbo
17,979
3,845
0
9,960
40,106
48,513
78
6,577
33,155
51,619
0
L
Cernunnos
GearGeass
Cernunnos
20,562
11,684
0
5,783
27,114
9,425
1,194
4,521
22,222
0
105,423
L
Discordia
HELIOJR_
Discordia
17,956
785
1,443
1,470
20,859
7,175
1,208
2,197
18,437
62,995
0
W
Kukulkan
TYBB151
Kukulkan
12,724
1,710
0
1,156
15,323
5,752
518
9,896
5,102
45,813
0
W
Anhur
Tadding
Anhur
19,253
9,819
0
8,564
18,716
7,157
2,045
11,867
6,649
0
133,413
W
Achilles
XxT0X1KC4TZxX
Achilles
37,614
10,377
0
10,011
33,314
44,770
880
13,551
19,207
634
95,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
53,821
223
Minions Killed
272
0
Camps Cleared
0
1,377,607
Distance Traveled
1,398,360
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
15,211
563
22
1
0
500,986
16
L
Cernunnos
16,478
610
120
4
0
448,402
1
L
Discordia
17,140
635
81
3
0
428,219
7
W
Kukulkan
15,879
588
49
2
0
404,806
0
W
Anhur
18,560
687
167
6
0
471,165
4
W
Achilles
19,382
718
56
2
0
522,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role