Player Matchup

Baron Samedi
Baron Samedi
Extratarestru
Baron Samedi
Level 17
God Stats
24W - 32L
1,414 SR
Queue Stats
117W - 152L
1,274 Elo+
Party 3
Nemesis
Nemesis
Nature12345
Nemesis
Level 28
God Stats
57W - 44L
1,563 SR
Queue Stats
194W - 221L
1,369 Elo+
Party 3
Sol
Sol
Stunned1991
Sol
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 21L
1,187 Elo+
Party 1
Odin
Odin
Tofu776
Odin
Level 16
God Stats
14W - 14L
1,553 SR
Queue Stats
94W - 148L
1,344 Elo+
Party 3
Hou Yi
Hou Yi
xFischjoghurtx
Hou Yi
Level 24
God Stats
4W - 2L
1,584 SR
Queue Stats
24W - 22L
1,221 Elo+
Party 1
Team Averages
Level 18
1,523 SR
1,279 Elo+

VS

Team Averages
Level 13
1,470 SR
1,231 Elo+
Cthulhu
Cthulhu
As0rt
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Solo
Nemesis
Nemesis
Fomens
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,335 Elo+
Solo
Loki
Loki
Gylsko
Loki
Level 12
God Stats
2W - 5L
1,110 SR
Queue Stats
7W - 11L
1,143 Elo+
Solo
Susano
Susano
JhonnyThe2nd
Susano
Level 14
God Stats
1W - 2L
1,402 SR
Queue Stats
27W - 24L
1,308 Elo+
Party 2
Ra
Ra
Stemaaa
Ra
Level 18
God Stats
4W - 2L
1,840 SR
Queue Stats
51W - 46L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Extratarestru
Baron Samedi
14
7 / 1 / 6
9,649
482
6,102
5,754
2,534
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Nature12345
Nemesis
16
11 / 3 / 6
11,474
574
15,343
14,035
6,123
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 8 / 5
9,082
454
8,641
13,341
3,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Tofu776
Odin
13
4 / 3 / 7
8,887
444
6,399
8,396
5,303
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 6
9,549
477
7,146
8,558
3,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
As0rt
Cthulhu
11
1 / 9 / 4
7,495
375
3,454
14,230
9,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Nemesis
Fomens
Nemesis
15
5 / 6 / 3
9,175
459
7,684
13,129
5,044
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
Gylsko
Loki
11
0 / 5 / 5
7,980
399
3,789
12,649
3,459
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
16
8 / 4 / 4
10,640
532
9,079
14,627
5,067
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 6
8,643
432
9,420
9,623
2,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
28
Kills
17
18
Deaths
28
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
As0rt
Cthulhu
1
9
4
0.33
W
Baron Samedi
Extratarestru
Baron Samedi
7
1
6
10
L
Nemesis
Fomens
Nemesis
5
6
3
1.08
L
Loki
Gylsko
Loki
0
5
5
0.5
L
Susano
8
4
4
2.5
W
Nemesis
Nature12345
Nemesis
11
3
6
4.67
L
3
4
6
1.5
W
3
8
5
0.69
W
Odin
Tofu776
Odin
4
3
7
2.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,631
Damage
33,426
50,084
Taken
64,258
21,030
Mitigated
25,576
11,537
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
As0rt
Cthulhu
3,454
271
0
325
14,230
9,026
0
3,236
10,924
14,439
0
W
Baron Samedi
Extratarestru
Baron Samedi
6,102
821
174
1,103
5,754
2,534
0
2,492
3,262
31,157
0
L
Nemesis
Fomens
Nemesis
7,684
2,680
0
661
13,129
5,044
0
3,386
9,568
0
45,282
L
Loki
Gylsko
Loki
3,789
1,158
0
714
12,649
3,459
306
2,656
9,893
0
28,352
L
Susano
9,079
2,547
0
4,625
14,627
5,067
0
3,261
11,316
0
52,494
W
Nemesis
Nature12345
Nemesis
15,343
7,665
0
3,852
14,035
6,123
0
3,013
11,022
0
66,787
L
9,420
691
1,027
3,127
9,623
2,980
0
2,204
7,394
51,859
0
W
8,641
2,836
0
4,559
13,341
3,881
3,155
1,836
11,505
45,790
0
W
Odin
Tofu776
Odin
6,399
2,933
0
326
8,396
5,303
320
2,253
6,143
0
19,232
W
7,146
2,786
0
1,523
8,558
3,189
2,550
3,280
5,278
0
44,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
43,933
329
Minions Killed
316
0
Camps Cleared
0
1,624,636
Distance Traveled
1,730,075
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,495
375
22
1
0
271,343
4
W
Baron Samedi
9,649
482
66
3
0
315,453
3
L
Nemesis
9,175
459
79
4
0
381,543
0
L
Loki
7,980
399
51
3
0
367,052
0
L
Susano
10,640
532
74
4
0
354,064
1
W
Nemesis
11,474
574
100
5
0
350,857
7
L
Ra
8,643
432
90
5
0
356,073
1
W
Sol
9,082
454
67
3
0
326,044
1
W
Odin
8,887
444
21
1
0
347,112
1
W
Hou Yi
9,549
477
75
4
0
285,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role