Player Matchup

Kuzenbo
Kuzenbo
UJGYBR1339
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,322 Elo+
Party 1
Raijin
Raijin
electromaden
Raijin
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
161W - 72L
1,856 Elo+
Solo
Mercury
Mercury
ligerdontik
Mercury
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,357 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,512 Elo+

VS

Team Averages
Level 58
1,500 SR
1,371 Elo+
Ra
Ra
Eloneperdido
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,362 Elo+
Solo
Cupid
Cupid
IlhićCar123
Cupid
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
397W - 413L
1,445 Elo+
Solo
Bakasura
Bakasura
OneS1lver
Bakasura
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 115L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
UJGYBR1339
Kuzenbo
10
4 / 0 / 11
7,617
952
4,011
6,806
7,588
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
12
12 / 0 / 4
8,478
1,060
9,921
5,068
1,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ligerdontik
Mercury
8
2 / 2 / 8
6,095
762
1,863
4,017
1,458
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 0
5,506
688
1,882
6,838
2,250
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 6 / 1
5,598
700
3,531
7,752
2,729
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
OneS1lver
Bakasura
7
0 / 4 / 1
5,182
648
694
5,273
2,020
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
18
Kills
2
2
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
1
6
1
0.25
L
Bakasura
OneS1lver
Bakasura
0
4
1
0.13
W
Kuzenbo
UJGYBR1339
Kuzenbo
4
0
11
9.5
W
Raijin
12
0
4
14
W
Mercury
ligerdontik
Mercury
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,795
Damage
6,107
15,891
Taken
19,863
10,827
Mitigated
6,999
2,151
Healing
2,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,882
816
100
100
6,838
2,250
638
4,236
2,602
11,547
0
L
3,531
1,709
0
852
7,752
2,729
62
6,179
1,573
0
17,678
L
Bakasura
OneS1lver
Bakasura
694
631
0
1,004
5,273
2,020
0
3,545
1,728
0
7,757
W
Kuzenbo
UJGYBR1339
Kuzenbo
4,011
1,975
0
0
6,806
7,588
656
780
6,018
8,193
0
W
Raijin
9,921
1,421
0
2,151
5,068
1,781
669
749
4,264
40,991
0
W
Mercury
ligerdontik
Mercury
1,863
512
0
0
4,017
1,458
718
421
3,596
0
4,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,190
Gold Earned
16,286
73
Minions Killed
81
0
Camps Cleared
0
478,290
Distance Traveled
323,431
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,506
688
19
2
0
100,636
0
L
Cupid
5,598
700
34
4
0
113,476
1
L
Bakasura
5,182
648
28
4
0
109,319
0
W
Kuzenbo
7,617
952
5
1
0
168,057
3
W
Raijin
8,478
1,060
60
8
0
141,223
2
W
Mercury
6,095
762
8
1
0
169,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role