Player Matchup

Set
Set
Bosserker
Set
Level 13
God Stats
5W - 6L
1,700 SR
Queue Stats
21W - 35L
1,411 Elo+
Party 2
Olorun
Olorun
FeelsBranMan
Olorun
Level 18
God Stats
25W - 40L
1,619 SR
Queue Stats
130W - 169L
1,380 Elo+
Party 2
Anhur
Anhur
KipSwift
Anhur
Level 25
God Stats
9W - 8L
1,373 SR
Queue Stats
164W - 189L
1,317 Elo+
Party 2
Bakasura
Bakasura
Shagros07
Bakasura
Level 25
God Stats
2W - 1L
1,837 SR
Queue Stats
80W - 94L
1,365 Elo+
Party 2
Xing Tian
Xing Tian
Snufi89
Xing Tian
Level 22
God Stats
14W - 12L
1,585 SR
Queue Stats
115W - 90L
1,416 Elo+
Party 2
Team Averages
Level 21
1,623 SR
1,378 Elo+

VS

Team Averages
Level 38
1,610 SR
1,454 Elo+
Merlin
Merlin
AidenIV
Merlin
Level 17
God Stats
12W - 7L
1,608 SR
Queue Stats
70W - 72L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
PaulNotPaul
Cthulhu
Level 25
God Stats
58W - 37L
1,537 SR
Queue Stats
520W - 513L
1,463 Elo+
Party 1
Rama
Rama
Phoenixblaze91
Rama
Level 18
God Stats
62W - 55L
1,699 SR
Queue Stats
112W - 110L
1,488 Elo+
Party 1
Achilles
Achilles
TheScreeb
Achilles
Level 6
God Stats
6W - 4L
1,707 SR
Queue Stats
16W - 14L
1,436 Elo+
Solo
Thanatos
Thanatos
sexywhiteboi2003
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
8,042
402
6,226
15,429
5,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
13
1 / 10 / 2
8,655
433
6,045
14,771
3,622
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
KipSwift
Anhur
12
2 / 9 / 3
8,315
416
6,071
14,654
3,438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bakasura
Shagros07
Bakasura
15
3 / 11 / 3
10,363
518
11,567
21,598
5,912
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Snufi89
Xing Tian
14
2 / 3 / 3
9,622
481
4,912
15,535
11,070
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AidenIV
Merlin
17
7 / 5 / 10
12,154
608
9,346
7,783
2,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PaulNotPaul
Cthulhu
15
2 / 0 / 9
9,912
496
8,254
11,303
9,875
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 3 / 4
11,618
581
13,182
15,396
6,003
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
TheScreeb
Achilles
19
7 / 1 / 5
12,674
634
10,105
12,367
11,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
21 / 0 / 9
14,294
715
25,558
16,227
7,960
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
8
Kills
43
43
Deaths
9
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
AidenIV
Merlin
7
5
10
2.4
L
0
10
1
0.05
L
Olorun
1
10
2
0.2
L
Anhur
KipSwift
Anhur
2
9
3
0.39
W
Cthulhu
PaulNotPaul
Cthulhu
2
0
9
6.5
W
6
3
4
2.67
L
Bakasura
Shagros07
Bakasura
3
11
3
0.41
L
Xing Tian
Snufi89
Xing Tian
2
3
3
1.17
W
Achilles
TheScreeb
Achilles
7
1
5
9.5
W
21
0
9
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,821
Damage
66,445
81,987
Taken
63,076
29,749
Mitigated
38,682
10,529
Healing
42,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AidenIV
Merlin
9,346
648
0
121
7,783
2,922
1,046
2,197
5,498
63,280
0
L
6,226
1,754
0
1,154
15,429
5,707
0
1,732
13,222
0
35,357
L
Olorun
6,045
4,458
0
1,170
14,771
3,622
0
6,414
8,279
36,541
0
L
Anhur
KipSwift
Anhur
6,071
2,388
0
0
14,654
3,438
0
3,143
11,359
0
33,058
W
Cthulhu
PaulNotPaul
Cthulhu
8,254
216
413
4,046
11,303
9,875
74
1,390
9,493
29,688
0
W
13,182
8,963
0
9,042
15,396
6,003
5,440
3,681
11,401
336
99,768
L
Bakasura
Shagros07
Bakasura
11,567
8,650
0
5,878
21,598
5,912
0
1,220
20,278
0
57,481
L
Xing Tian
Snufi89
Xing Tian
4,912
312
723
1,604
15,535
11,070
0
4,922
10,363
17,299
0
W
Achilles
TheScreeb
Achilles
10,105
3,233
0
4,500
12,367
11,922
649
319
11,323
0
70,304
W
25,558
5,617
0
23,923
16,227
7,960
977
3,370
12,677
0
102,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
60,652
327
Minions Killed
582
0
Camps Cleared
0
1,756,526
Distance Traveled
1,853,408
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,154
608
122
6
0
292,609
5
L
Set
8,042
402
62
3
0
327,745
4
L
Olorun
8,655
433
72
4
0
346,461
2
L
Anhur
8,315
416
64
3
0
318,785
5
W
Cthulhu
9,912
496
37
2
0
389,976
3
W
Rama
11,618
581
140
7
0
350,862
3
L
Bakasura
10,363
518
96
5
0
368,403
1
L
Xing Tian
9,622
481
33
2
0
395,132
5
W
Achilles
12,674
634
132
7
0
362,706
3
W
Thanatos
14,294
715
151
8
0
457,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role