Player Matchup

Cthulhu
Cthulhu
RiSa07777
Cthulhu
Level 19
God Stats
10W - 4L
1,855 SR
Queue Stats
32W - 21L
1,395 Elo+
Party 2
Anubis
Anubis
Sliimee
Anubis
Level 13
God Stats
4W - 7L
1,433 SR
Queue Stats
17W - 27L
1,402 Elo+
Solo
Fenrir
Fenrir
mrcrashepic
Fenrir
Level 89
God Stats
1W - 1L
1,858 SR
Queue Stats
55W - 64L
1,349 Elo+
Party 2
Team Averages
Level 40
1,715 SR
1,382 Elo+

VS

Team Averages
Level 15
1,474 SR
1,224 Elo+
Anubis
Anubis
MysteryGum
Anubis
Level 28
God Stats
9W - 3L
1,529 SR
Queue Stats
84W - 100L
1,357 Elo+
Party 1
Loki
Loki
lobazo17
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,278 Elo+
Solo
Nemesis
Nemesis
mysterygum32323
Nemesis
Level 12
God Stats
1W - 1L
1,393 SR
Queue Stats
1W - 8L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RiSa07777
Cthulhu
11
2 / 2 / 9
12,023
601
4,343
8,328
3,697
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sliimee
Anubis
18
8 / 5 / 11
13,939
697
17,954
21,596
9,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
17
12 / 2 / 8
14,468
723
11,212
14,040
7,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MysteryGum
Anubis
18
4 / 5 / 4
13,826
691
15,883
13,532
4,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 9 / 2
12,141
607
3,898
11,675
2,472
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 8 / 5
13,669
683
15,638
18,426
4,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
9
9
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
MysteryGum
Anubis
4
5
4
1.2
L
Cthulhu
RiSa07777
Cthulhu
2
2
9
3.25
L
Anubis
Sliimee
Anubis
8
5
11
2.7
W
Loki
1
9
2
0.22
L
Fenrir
12
2
8
8
W
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,509
Damage
35,419
43,964
Taken
43,633
20,715
Mitigated
12,131
15,466
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
MysteryGum
Anubis
15,883
184
0
4,320
13,532
4,720
1,017
8,234
5,298
70,054
0
L
Cthulhu
RiSa07777
Cthulhu
4,343
381
0
1,406
8,328
3,697
0
2,771
5,557
19,193
0
L
Anubis
Sliimee
Anubis
17,954
1,241
0
10,198
21,596
9,499
78
7,851
13,745
72,613
0
W
Loki
3,898
1,295
0
0
11,675
2,472
220
4,063
7,612
0
53,483
L
Fenrir
11,212
1,802
0
3,862
14,040
7,519
471
5,332
8,708
0
39,418
W
15,638
10,626
0
3,967
18,426
4,939
2,052
10,299
8,127
0
51,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
39,636
177
Minions Killed
224
0
Camps Cleared
0
774,315
Distance Traveled
999,045
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,826
691
109
5
0
294,167
0
L
Cthulhu
12,023
601
40
2
0
207,287
0
L
Anubis
13,939
697
97
5
0
245,194
0
W
Loki
12,141
607
66
3
0
324,464
2
L
Fenrir
14,468
723
40
2
0
321,834
0
W
Nemesis
13,669
683
49
2
0
380,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role