Player Matchup

Terra
Terra
Centmord
Terra
Level 25
God Stats
9W - 7L
1,809 SR
Queue Stats
287W - 273L
1,468 Elo+
Solo
Thoth
Thoth
Firexman
Thoth
Level 26
God Stats
22W - 12L
1,871 SR
Queue Stats
250W - 136L
1,750 Elo+
Solo
Bellona
Bellona
SadBoyRay
Bellona
Level 22
God Stats
6W - 6L
1,510 SR
Queue Stats
45W - 37L
1,547 Elo+
Solo
Neith
Neith
Skrimzie
Neith
Level 27
God Stats
4W - 5L
1,486 SR
Queue Stats
18W - 23L
1,439 Elo+
Solo
Fenrir
Fenrir
Zurqqo
Fenrir
Level 22
God Stats
3W - 3L
1,608 SR
Queue Stats
77W - 67L
1,489 Elo+
Solo
Team Averages
Level 24
1,657 SR
1,539 Elo+

VS

Team Averages
Level 23
1,584 SR
1,541 Elo+
Anubis
Anubis
DavidHR99
Anubis
Level 27
God Stats
4W - 4L
1,504 SR
Queue Stats
156W - 219L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
HoschmanZada
Tsukuyomi
Level 18
God Stats
2W - 2L
1,610 SR
Queue Stats
2W - 5L
1,648 Elo+
Party 1
Fenrir
Fenrir
Ironfist43
Fenrir
Level 26
God Stats
1W - 2L
1,284 SR
Queue Stats
44W - 41L
1,501 Elo+
Solo
Artemis
Artemis
Snurdlysix
Artemis
Level 25
God Stats
8W - 6L
1,767 SR
Queue Stats
88W - 67L
1,603 Elo+
Solo
Sol
Sol
UrBoiTurtlez
Sol
Level 19
God Stats
2W - 1L
1,757 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Centmord
Terra
20
4 / 7 / 12
14,491
483
8,159
35,290
32,413
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Firexman
Thoth
20
13 / 9 / 6
16,797
560
26,942
24,726
9,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SadBoyRay
Bellona
20
7 / 5 / 8
13,839
461
19,292
35,527
58,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Skrimzie
Neith
20
5 / 9 / 11
13,411
447
17,235
24,262
12,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Zurqqo
Fenrir
20
11 / 12 / 9
15,915
531
18,140
38,043
23,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DavidHR99
Anubis
20
4 / 10 / 9
14,275
476
14,875
23,462
9,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HoschmanZada
Tsukuyomi
20
2 / 9 / 9
14,848
495
17,675
23,764
27,017
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Ironfist43
Fenrir
20
16 / 6 / 5
18,506
617
25,156
28,702
18,308
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Snurdlysix
Artemis
20
12 / 8 / 11
17,179
573
39,178
27,904
11,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 11
16,795
560
34,018
21,560
6,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
87
40
Kills
42
42
Deaths
40
46
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Terra
Centmord
Terra
4
7
12
1.43
W
Anubis
DavidHR99
Anubis
4
10
9
0.85
L
Thoth
Firexman
Thoth
13
9
6
1.78
W
Tsukuyomi
HoschmanZada
Tsukuyomi
2
9
9
0.72
W
Fenrir
Ironfist43
Fenrir
16
6
5
3.08
L
Bellona
SadBoyRay
Bellona
7
5
8
2.2
L
Neith
Skrimzie
Neith
5
9
11
1.17
W
Artemis
Snurdlysix
Artemis
12
8
11
2.19
W
8
7
11
1.93
L
Fenrir
Zurqqo
Fenrir
11
12
9
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,768
Damage
130,902
157,848
Taken
125,392
136,257
Mitigated
72,824
49,158
Healing
38,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Centmord
Terra
8,159
2,164
7,276
10,190
35,290
32,413
100
16,972
18,268
37,719
0
W
Anubis
DavidHR99
Anubis
14,875
699
0
8,668
23,462
9,627
990
12,002
11,435
72,228
0
L
Thoth
Firexman
Thoth
26,942
799
0
6,121
24,726
9,521
1,587
2,134
22,592
121,161
0
W
Tsukuyomi
HoschmanZada
Tsukuyomi
17,675
4,027
0
4,733
23,764
27,017
1,726
3,333
19,723
0
78,852
W
Fenrir
Ironfist43
Fenrir
25,156
8,312
0
9,359
28,702
18,308
818
6,403
22,099
0
127,243
L
Bellona
SadBoyRay
Bellona
19,292
4,945
1,219
5,262
35,527
58,551
598
7,835
26,842
0
67,867
L
Neith
Skrimzie
Neith
17,235
6,266
2,329
5,614
24,262
12,548
1,090
10,157
14,080
0
71,073
W
Artemis
Snurdlysix
Artemis
39,178
22,736
0
9,940
27,904
11,023
5,101
9,140
18,663
0
158,535
W
34,018
11,447
0
5,963
21,560
6,849
3,396
4,223
17,337
121,222
0
L
Fenrir
Zurqqo
Fenrir
18,140
2,585
1,177
9,970
38,043
23,224
1,510
11,795
26,123
0
107,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,453
Gold Earned
81,603
616
Minions Killed
678
0
Camps Cleared
0
2,378,174
Distance Traveled
2,411,897
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,491
483
59
2
0
481,866
13
W
Anubis
14,275
476
101
3
0
467,886
1
L
Thoth
16,797
560
192
6
0
511,271
3
W
Tsukuyomi
14,848
495
99
3
0
454,579
2
W
Fenrir
18,506
617
150
5
0
545,873
2
L
Bellona
13,839
461
122
4
0
478,165
8
L
Neith
13,411
447
105
4
0
418,941
1
W
Artemis
17,179
573
165
6
0
453,536
7
W
Sol
16,795
560
163
5
0
490,023
4
L
Fenrir
15,915
531
138
5
0
487,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role