Player Matchup

Fafnir
Fafnir
Silver I
Darth_Dioux
Fafnir
Silver I
Level 152
God Stats
2W - 3L
1,573 SR
Queue Stats
259W - 289L
1,128 MMR
Solo
Heimdallr
Heimdallr
Bronze III
LiL_Skoodle
Heimdallr
Bronze III
Level 30
God Stats
1W - 3L
1,382 SR
Queue Stats
5W - 8L
1,008 MMR
Party 2
Chaac
Chaac
Bronze III
kloxiphy
Chaac
Bronze III
Level 64
God Stats
0W - 2L
1,663 SR
Queue Stats
5W - 8L
1,149 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,540 SR
1,095 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,650 SR
1,006 MMR
Hades
Hades
Silver IV
ACTIONMOVIETRUTH
Hades
Silver IV
Level 122
God Stats
3W - 1L
1,895 SR
Queue Stats
200W - 208L
870 MMR
Party 1
Nu Wa
Nu Wa
Gold V
GAMExMERCENARY
Nu Wa
Gold V
Level 156
God Stats
137W - 127L
1,535 SR
Queue Stats
428W - 462L
1,355 MMR
Party 1
Bacchus
Bacchus
Silver IV
LEGENDARY_MARVEL
Bacchus
Silver IV
Level 67
God Stats
4W - 4L
1,519 SR
Queue Stats
683W - 748L
793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 5 / 5
14,716
640
11,016
30,787
55,660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
LiL_Skoodle
Heimdallr
14
1 / 9 / 4
11,974
521
14,531
19,681
7,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
kloxiphy
Chaac
17
4 / 5 / 3
13,303
578
16,309
28,147
38,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
MedusaZeusAresHeraNeith

VS

Bans
AnubisCerberusAphroditeKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 6
15,033
654
23,746
27,197
14,306
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 0 / 11
14,427
627
24,518
7,839
3,184
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 8
13,390
582
15,032
22,410
32,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
19
19
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
L
Fafnir
2
5
5
0.9
W
6
0
11
11.5
W
3
4
8
1.75
L
Heimdallr
LiL_Skoodle
Heimdallr
1
9
4
0.33
L
Chaac
kloxiphy
Chaac
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,856
Damage
63,296
78,615
Taken
57,446
101,977
Mitigated
49,580
14,657
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,746
1,584
1,709
8,363
27,197
14,306
867
5,869
20,880
72,314
0
L
Fafnir
11,016
3,420
1,112
5,794
30,787
55,660
155
22,730
8,057
39,495
0
W
24,518
11,123
0
1,689
7,839
3,184
1,701
1,701
6,038
78,350
0
W
15,032
2,470
1,268
3,050
22,410
32,090
343
3,505
18,219
47,744
0
L
Heimdallr
LiL_Skoodle
Heimdallr
14,531
7,862
0
1,224
19,681
7,776
1,424
17,426
2,255
0
71,094
L
Chaac
kloxiphy
Chaac
16,309
1,919
0
6,527
28,147
38,541
391
23,275
4,872
0
72,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
42,850
236
Minions Killed
214
0
Camps Cleared
0
1,024,783
Distance Traveled
1,317,754
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,033
654
91
4
0
463,052
6
L
Fafnir
14,716
640
37
2
0
309,489
7
W
Nu Wa
14,427
627
88
4
0
390,256
1
W
Bacchus
13,390
582
35
2
0
464,446
3
L
Heimdallr
11,974
521
109
5
0
325,547
2
L
Chaac
13,303
578
90
4
0
389,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role