Player Matchup

Hun Batz
Hun Batz
Bulbinsquirl
Hun Batz
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,223 Elo+
Solo
Neith
Neith
Gooby McGoobs
Neith
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 23L
1,660 Elo+
Solo
Cthulhu
Cthulhu
SgtSlaughter76
Cthulhu
Level 27
God Stats
9W - 14L
1,407 SR
Queue Stats
64W - 100L
1,250 Elo+
Solo
Ares
Ares
rrK_RYLY
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
xXSuper_FerretXx
Thoth
Level 23
God Stats
1W - 4L
1,233 SR
Queue Stats
92W - 106L
1,151 Elo+
Solo
Team Averages
Level 16
1,428 SR
1,357 Elo+

VS

Team Averages
Level 19
1,404 SR
1,157 Elo+
King Arthur
King Arthur
Coulthart
King Arthur
Level 28
God Stats
3W - 4L
1,315 SR
Queue Stats
33W - 28L
1,216 Elo+
Solo
Bakasura
Bakasura
PIayboiVonte
Bakasura
Level 18
God Stats
5W - 2L
1,454 SR
Queue Stats
41W - 44L
1,289 Elo+
Solo
Mulan
Mulan
PancakePal21212
Mulan
Level 17
God Stats
6W - 9L
1,363 SR
Queue Stats
12W - 20L
1,170 Elo+
Solo
Ullr
Ullr
ZatIey
Ullr
Level 29
God Stats
7W - 3L
1,386 SR
Queue Stats
50W - 48L
1,200 Elo+
Solo
Yemoja
Yemoja
pacman2nd
Yemoja
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 24L
911 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bulbinsquirl
Hun Batz
5
1 / 1 / 0
3,435
687
423
3,124
650
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

6
3 / 0 / 0
4,041
808
1,963
887
247
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 1
3,092
618
784
2,643
817
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
3
0 / 3 / 1
3,066
613
489
2,641
846
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
1,053
211
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coulthart
King Arthur
6
2 / 1 / 0
3,605
721
676
1,776
876
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Bakasura
PIayboiVonte
Bakasura
6
0 / 0 / 0
3,728
746
94
3,089
690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
1 / 0 / 1
4,040
808
730
1,684
451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
ZatIey
Ullr
3
0 / 0 / 0
2,989
598
0
594
73
Mace

Mace

+10
Physical Power

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Yemoja
pacman2nd
Yemoja
5
1 / 3 / 1
3,533
707
1,063
2,966
867
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
6
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bulbinsquirl
Hun Batz
1
1
0
1
W
King Arthur
Coulthart
King Arthur
2
1
0
2
L
3
0
0
3
W
Bakasura
PIayboiVonte
Bakasura
0
0
0
0
W
1
0
1
1.5
L
0
2
1
0.25
W
Ullr
ZatIey
Ullr
0
0
0
0
W
Yemoja
pacman2nd
Yemoja
1
3
1
0.5
L
Ares
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,659
Damage
2,563
9,295
Taken
10,109
2,560
Mitigated
2,957
2,070
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bulbinsquirl
Hun Batz
423
261
0
1,100
3,124
650
0
0
3,124
0
11,807
W
King Arthur
Coulthart
King Arthur
676
100
0
75
1,776
876
392
398
1,378
5
5,636
L
1,963
1,192
0
640
887
247
175
490
397
0
12,865
W
Bakasura
PIayboiVonte
Bakasura
94
0
0
2,092
3,089
690
0
0
3,089
0
10,776
W
730
229
0
17
1,684
451
446
435
1,249
0
12,820
L
784
45
0
330
2,643
817
0
258
2,360
7,898
0
W
Ullr
ZatIey
Ullr
0
0
0
0
594
73
0
0
594
0
3,388
W
Yemoja
pacman2nd
Yemoja
1,063
536
110
0
2,966
867
0
440
2,526
5,173
0
L
Ares
489
394
0
0
2,641
846
0
315
2,276
2,883
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,687
Gold Earned
17,895
66
Minions Killed
78
0
Camps Cleared
0
411,746
Distance Traveled
431,404
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,435
687
21
4
0
99,068
1
W
King Arthur
3,605
721
11
2
0
89,416
0
L
Neith
4,041
808
21
4
0
114,734
0
W
Bakasura
3,728
746
27
5
0
114,070
0
W
Mulan
4,040
808
26
5
0
106,292
0
L
Cthulhu
3,092
618
14
3
0
99,326
0
W
Ullr
2,989
598
6
1
0
33,731
0
W
Yemoja
3,533
707
8
2
0
87,895
0
L
Ares
3,066
613
10
2
0
98,618
0
L
Thoth
1,053
211
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role