Player Matchup

Nemesis
Nemesis
Platinum IV
ChampGoCrazy
Nemesis
Platinum IV
Level 148
God Stats
3W - 4L
1,806 SR
Queue Stats
352W - 344L
1,805 MMR
Party 1
Ganesha
Ganesha
Platinum IV
GreggyBoy15
Ganesha
Platinum IV
Level 146
God Stats
0W - 4L
1,323 SR
Queue Stats
164W - 148L
1,769 MMR
Solo
Hera
Hera
Platinum III
TheSunGodJerry
Hera
Platinum III
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 38L
1,766 MMR
Solo
Neith
Neith
Platinum IV
l Xcape l
Neith
Platinum IV
Level 159
God Stats
11W - 20L
1,553 SR
Queue Stats
287W - 275L
1,765 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
woohdy
Cthulhu
Platinum IV
Level 143
God Stats
1W - 5L
1,567 SR
Queue Stats
212W - 222L
1,790 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,550 SR
1,779 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,596 SR
1,786 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
Dank xx Nugs
Kumbhakarna
Platinum IV
Level 146
God Stats
43W - 43L
1,583 SR
Queue Stats
627W - 585L
1,780 MMR
Solo
Hel
Hel
Platinum IV
Manic Nac
Hel
Platinum IV
Level 139
God Stats
1W - 1L
1,351 SR
Queue Stats
248W - 219L
1,795 MMR
Solo
Awilix
Awilix
Platinum IV
VesperCupid644
Awilix
Platinum IV
Level 145
God Stats
9W - 8L
1,628 SR
Queue Stats
338W - 340L
1,793 MMR
Solo
Rama
Rama
Gold V
White_Mamba12317
Rama
Gold V
Level 130
God Stats
29W - 27L
1,618 SR
Queue Stats
131W - 138L
1,917 MMR
Party 2
Odin
Odin
Silver II
YeezySznLegend
Odin
Silver II
Level 142
God Stats
4W - 1L
1,801 SR
Queue Stats
130W - 140L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChampGoCrazy
Nemesis
20
6 / 5 / 5
14,046
562
13,470
24,455
12,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
GreggyBoy15
Ganesha
16
0 / 4 / 11
11,596
464
9,060
27,470
31,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 7 / 4
12,892
516
18,829
14,115
6,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
l Xcape l
Neith
18
2 / 8 / 5
12,015
481
14,110
19,291
8,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
woohdy
Cthulhu
19
6 / 5 / 5
12,533
501
25,108
30,971
30,925
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
BakasuraThorPersephoneYemojaTsukuyomi

VS

Bans
AphroditeHeimdallrArachneJing WeiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dank xx Nugs
Kumbhakarna
16
2 / 4 / 14
13,325
533
7,242
30,307
41,516
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 4 / 8
14,275
571
19,955
23,698
10,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 2 / 4
15,494
620
20,012
22,408
15,169
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 3 / 9
14,982
599
27,099
22,871
9,518
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 12
13,095
524
12,916
22,052
24,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
18
Kills
29
29
Deaths
20
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChampGoCrazy
Nemesis
6
5
5
1.7
W
Kumbhakarna
Dank xx Nugs
Kumbhakarna
2
4
14
2.25
L
Ganesha
GreggyBoy15
Ganesha
0
4
11
1.38
W
5
4
8
2.25
L
4
7
4
0.86
W
14
2
4
8
W
6
3
9
3.5
W
2
7
12
1.14
L
Neith
l Xcape l
Neith
2
8
5
0.56
L
Cthulhu
woohdy
Cthulhu
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,577
Damage
87,224
116,302
Taken
121,336
89,826
Mitigated
101,326
29,728
Healing
56,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChampGoCrazy
Nemesis
13,470
4,510
0
6,193
24,455
12,812
572
5,576
18,729
0
110,060
W
Kumbhakarna
Dank xx Nugs
Kumbhakarna
7,242
792
0
500
30,307
41,516
854
13,409
16,748
24,838
0
L
Ganesha
GreggyBoy15
Ganesha
9,060
1,178
1,101
2,258
27,470
31,307
40
8,499
18,821
35,736
0
W
19,955
1,089
21,200
15,785
23,698
10,500
1,662
12,621
10,902
111,283
0
L
18,829
4,803
0
2,708
14,115
6,567
41
3,364
10,676
113,040
0
W
20,012
8,259
0
3,476
22,408
15,169
3,198
7,390
14,818
0
110,167
W
27,099
18,357
0
11,657
22,871
9,518
4,664
7,928
14,742
0
136,264
W
12,916
3,392
0
3,529
22,052
24,623
1,218
10,746
10,804
5,766
46,169
L
Neith
l Xcape l
Neith
14,110
6,871
0
7,080
19,291
8,215
194
2,851
16,415
0
90,263
L
Cthulhu
woohdy
Cthulhu
25,108
1,270
810
9,578
30,971
30,925
540
8,880
21,593
82,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,082
Gold Earned
71,171
629
Minions Killed
586
0
Camps Cleared
0
2,210,179
Distance Traveled
2,386,047
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,046
562
158
6
0
518,571
2
W
Kumbhakarna
13,325
533
18
1
0
498,327
6
L
Ganesha
11,596
464
18
1
0
469,677
11
W
Hel
14,275
571
176
7
0
502,446
12
L
Hera
12,892
516
175
7
0
403,790
7
W
Awilix
15,494
620
139
6
0
559,976
4
W
Rama
14,982
599
167
7
0
410,394
8
W
Odin
13,095
524
86
3
0
414,904
2
L
Neith
12,015
481
152
6
0
393,589
6
L
Cthulhu
12,533
501
126
5
0
424,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role