Player Matchup

Freya
Freya
GalaxyFiber
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,378 Elo+
Party 2
Sylvanus
Sylvanus
ISLAPGURBS
Sylvanus
Level 67
God Stats
2W - 0L
1,694 SR
Queue Stats
8W - 15L
1,391 Elo+
Party 2
Fenrir
Fenrir
godzilla1135
Fenrir
Level 27
God Stats
1W - 0L
1,834 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 2
Team Averages
Level 53
1,676 SR
1,329 Elo+

VS

Team Averages
Level 17
1,549 SR
1,281 Elo+
Anhur
Anhur
Brandungu
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
980 Elo+
Solo
Cthulhu
Cthulhu
KovuKill
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,335 Elo+
Party 1
Neith
Neith
oDanzera
Neith
Level 18
God Stats
4W - 2L
1,647 SR
Queue Stats
10W - 7L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 12
12,759
709
18,623
16,642
7,380
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
ISLAPGURBS
Sylvanus
15
3 / 1 / 18
11,589
644
8,723
15,266
17,621
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
16
14 / 5 / 8
13,867
770
19,681
18,247
10,402
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brandungu
Anhur
14
3 / 14 / 3
11,566
643
7,384
18,456
4,307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KovuKill
Cthulhu
14
2 / 3 / 4
11,399
633
13,413
21,120
18,981
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
oDanzera
Neith
13
3 / 9 / 4
11,001
611
11,328
14,297
3,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
8
9
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Brandungu
Anhur
3
14
3
0.32
W
9
3
12
5
W
Sylvanus
ISLAPGURBS
Sylvanus
3
1
18
12
L
Cthulhu
KovuKill
Cthulhu
2
3
4
1.33
W
Fenrir
14
5
8
3.6
L
Neith
oDanzera
Neith
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,027
Damage
32,125
50,155
Taken
53,873
35,403
Mitigated
26,948
27,990
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Brandungu
Anhur
7,384
2,909
0
991
18,456
4,307
260
8,213
10,243
0
22,703
W
18,623
7,534
0
7,050
16,642
7,380
1,347
4,801
11,841
63,763
0
W
Sylvanus
ISLAPGURBS
Sylvanus
8,723
2,012
7,530
8,963
15,266
17,621
1,124
3,599
11,667
26,413
0
L
Cthulhu
KovuKill
Cthulhu
13,413
459
695
1,175
21,120
18,981
0
12,245
8,875
34,269
0
W
Fenrir
19,681
5,863
804
3,643
18,247
10,402
1,441
5,332
12,915
0
53,773
L
Neith
oDanzera
Neith
11,328
5,978
0
1,071
14,297
3,660
976
6,912
7,385
0
39,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,215
Gold Earned
33,966
149
Minions Killed
132
0
Camps Cleared
0
901,795
Distance Traveled
823,933
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,566
643
35
2
0
246,052
0
W
Freya
12,759
709
82
5
0
307,021
0
W
Sylvanus
11,589
644
23
1
0
279,622
5
L
Cthulhu
11,399
633
28
2
0
338,093
4
W
Fenrir
13,867
770
44
2
0
315,152
2
L
Neith
11,001
611
69
4
0
239,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role