Player Matchup

Chaac
Chaac
I B L A I S E
Chaac
Level 49
God Stats
30W - 25L
1,540 SR
Queue Stats
119W - 125L
1,482 Elo+
Party 2
Skadi
Skadi
JOEYBAGS130
Skadi
Level 4
God Stats
4W - 8L
1,675 SR
Queue Stats
6W - 9L
1,684 Elo+
Party 2
Cerberus
Cerberus
Quest2BeArbiter
Cerberus
Level 77
God Stats
15W - 9L
1,588 SR
Queue Stats
223W - 211L
1,464 Elo+
Party 2
Team Averages
Level 43
1,601 SR
1,543 Elo+

VS

Team Averages
Level 48
1,428 SR
1,434 Elo+
Kukulkan
Kukulkan
LandBeforeTom
Kukulkan
Level 9
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Aphrodite
Aphrodite
OG Swizz1
Aphrodite
Level 108
God Stats
2W - 2L
1,495 SR
Queue Stats
30W - 22L
1,621 Elo+
Party 1
Susano
Susano
Secretlol300094
Susano
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 8
15,878
722
31,161
22,206
25,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 6 / 7
12,438
565
3,895
14,045
3,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
18
8 / 1 / 12
14,845
675
18,927
28,185
28,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LandBeforeTom
Kukulkan
16
2 / 7 / 3
12,970
590
13,041
13,175
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
OG Swizz1
Aphrodite
16
3 / 7 / 7
12,965
589
13,248
25,499
9,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 3
13,792
627
17,695
30,004
17,340
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
11
11
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
W
2
6
7
0.92
L
Kukulkan
LandBeforeTom
Kukulkan
2
7
3
0.5
L
Aphrodite
OG Swizz1
Aphrodite
3
7
7
0.93
W
Cerberus
8
1
12
14
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,983
Damage
43,984
64,436
Taken
68,678
58,040
Mitigated
31,607
24,111
Healing
30,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,161
6,160
0
11,052
22,206
25,664
1,540
9,173
12,717
0
98,798
W
3,895
1,703
0
654
14,045
3,831
142
6,486
7,407
0
16,084
L
Kukulkan
LandBeforeTom
Kukulkan
13,041
98
0
253
13,175
4,450
0
3,855
9,045
47,199
0
L
Aphrodite
OG Swizz1
Aphrodite
13,248
919
13,408
13,438
25,499
9,817
434
7,937
17,234
51,217
0
W
Cerberus
18,927
372
73
12,332
28,185
28,545
827
10,778
16,902
56,766
0
L
17,695
3,273
139
3,678
30,004
17,340
763
7,294
22,210
0
68,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,161
Gold Earned
39,727
221
Minions Killed
201
0
Camps Cleared
0
1,081,897
Distance Traveled
1,072,236
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,878
722
115
5
0
385,296
2
W
Skadi
12,438
565
17
1
0
289,040
0
L
Kukulkan
12,970
590
73
3
0
310,113
0
L
Aphrodite
12,965
589
57
3
0
361,355
5
W
Cerberus
14,845
675
89
4
0
407,561
1
L
Susano
13,792
627
71
3
0
400,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role