Player Matchup

Ra
Ra
AddictedxGamer69
Ra
Level 26
God Stats
1W - 1L
1,662 SR
Queue Stats
60W - 70L
1,278 Elo+
Solo
Neith
Neith
Miniluigi_
Neith
Level 27
God Stats
8W - 4L
1,639 SR
Queue Stats
139W - 121L
1,356 Elo+
Solo
Kuzenbo
Kuzenbo
NEA12317
Kuzenbo
Level 28
God Stats
6W - 6L
1,431 SR
Queue Stats
116W - 120L
1,316 Elo+
Solo
Nemesis
Nemesis
ReverseCreed
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,023 Elo+
Solo
Loki
Loki
boxturtle2015
Loki
Level 18
God Stats
0W - 2L
1,221 SR
Queue Stats
39W - 43L
1,254 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,245 Elo+

VS

Team Averages
Level 12
1,531 SR
1,193 Elo+
Ymir
Ymir
Killswich911x
Ymir
Level 28
God Stats
4W - 0L
1,710 SR
Queue Stats
121W - 123L
1,199 Elo+
Solo
Loki
Loki
NoAngelName
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,004 Elo+
Party 1
Ra
Ra
Noryb1983
Ra
Level 7
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 5L
1,087 Elo+
Solo
Kukulkan
Kukulkan
TRASHSENPAI_YT
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,586 Elo+
Party 1
Neith
Neith
eeveem02
Neith
Level 8
God Stats
3W - 4L
1,374 SR
Queue Stats
4W - 5L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 6
15,336
511
31,497
26,161
22,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
7
0 / 0 / 2
7,373
246
0
1,654
385
Kuzenbo
NEA12317
Kuzenbo
20
13 / 0 / 6
16,338
545
20,945
33,976
69,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
ReverseCreed
Nemesis
6
0 / 2 / 2
8,751
292
346
2,325
510
20
7 / 4 / 4
15,184
506
18,552
21,698
10,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 3
13,196
440
15,808
31,977
31,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 2
14,523
484
6,796
19,623
8,719
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 8 / 1
9,793
326
7,803
10,917
4,620
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
18
2 / 10 / 2
12,558
419
13,963
21,256
9,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
eeveem02
Neith
17
1 / 9 / 1
12,243
408
6,447
20,022
8,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
30
Kills
7
8
Deaths
37
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
10
2
6
6.5
W
1
5
3
0.5
L
Neith
0
0
2
1
L
Kuzenbo
NEA12317
Kuzenbo
13
0
6
16
W
3
5
2
0.8
W
0
8
1
0.06
L
Nemesis
ReverseCreed
Nemesis
0
2
2
0.5
W
Kukulkan
2
10
2
0.3
L
7
4
4
2.25
W
Neith
eeveem02
Neith
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,340
Damage
50,817
85,814
Taken
103,795
103,522
Mitigated
63,441
35,941
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,497
2,620
9,778
17,304
26,161
22,751
3,919
14,541
11,325
129,937
0
W
15,808
1,609
0
7,617
31,977
31,828
792
21,348
10,629
97,482
0
L
Neith
0
0
0
0
1,654
385
0
1,181
473
0
0
L
Kuzenbo
NEA12317
Kuzenbo
20,945
7,824
849
4,415
33,976
69,742
3,814
14,975
18,737
73,298
0
W
6,796
2,037
0
5,267
19,623
8,719
5,289
6,390
13,233
0
88,894
W
7,803
371
440
977
10,917
4,620
465
8,695
2,222
42,236
0
L
Nemesis
ReverseCreed
Nemesis
346
112
0
0
2,325
510
0
1,239
1,061
0
534
W
Kukulkan
13,963
2,282
85
645
21,256
9,558
1,805
9,747
11,509
69,541
0
L
18,552
5,113
666
2,929
21,698
10,134
98
5,029
16,644
0
125,306
W
Neith
eeveem02
Neith
6,447
3,899
0
3,302
20,022
8,716
3,090
6,262
13,760
0
67,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,982
Gold Earned
62,313
468
Minions Killed
541
0
Camps Cleared
0
1,611,831
Distance Traveled
2,105,987
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,336
511
221
7
0
458,205
4
W
Ymir
13,196
440
132
4
0
490,058
3
L
Neith
7,373
246
0
0
0
0
0
L
Kuzenbo
16,338
545
87
3
0
603,351
0
W
Loki
14,523
484
134
4
0
450,209
0
W
Ra
9,793
326
50
2
0
283,132
7
L
Nemesis
8,751
292
0
0
0
43,358
0
W
Kukulkan
12,558
419
109
4
0
475,782
3
L
Loki
15,184
506
160
5
0
506,917
1
W
Neith
12,243
408
116
4
0
406,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role