Player Matchup

Ymir
Ymir
Alnicoblu
Ymir
Level 49
God Stats
2W - 1L
1,798 SR
Queue Stats
33W - 45L
1,406 Elo+
Solo
Ah Puch
Ah Puch
AnthrCrsUpnU
Ah Puch
Level 45
God Stats
3W - 0L
1,805 SR
Queue Stats
107W - 113L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
FartNite69
Hun Batz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,421 Elo+
Solo
Odin
Odin
MaAlUrBknBrn
Odin
Level 44
God Stats
3W - 2L
1,175 SR
Queue Stats
81W - 102L
1,392 Elo+
Party 1
Ullr
Ullr
UnbiddenTerror
Ullr
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,402 Elo+
Solo
Team Averages
Level 56
1,556 SR
1,410 Elo+

VS

Team Averages
Level 84
1,461 SR
1,468 Elo+
Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
King_of_Tales
Vulcan
Level 64
God Stats
0W - 2L
1,309 SR
Queue Stats
44W - 42L
1,469 Elo+
Solo
Da Ji
Da Ji
MIKE-3525
Da Ji
Level 72
God Stats
4W - 3L
1,508 SR
Queue Stats
69W - 70L
1,442 Elo+
Party 2
Hades
Hades
Zejeth
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,422 Elo+
Solo
Neith
Neith
pyroarrow
Neith
Level 110
God Stats
2W - 1L
1,485 SR
Queue Stats
163W - 146L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
6 / 7 / 11
11,131
795
5,620
21,279
23,991
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
AnthrCrsUpnU
Ah Puch
19
7 / 4 / 15
11,280
806
22,280
12,933
5,140
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
FartNite69
Hun Batz
18
6 / 9 / 16
11,214
801
11,094
14,138
5,686
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 18
10,180
727
6,215
13,405
14,118
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 4 / 14
11,223
802
9,181
10,200
4,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 6 / 12
8,478
606
5,922
10,855
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 21
11,932
852
22,161
13,333
5,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
MIKE-3525
Da Ji
17
10 / 7 / 14
10,904
779
9,555
12,963
6,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Zejeth
Hades
17
9 / 6 / 11
10,695
764
10,444
13,769
9,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
pyroarrow
Neith
16
4 / 4 / 16
9,496
678
8,805
9,988
4,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
102
27
Kills
28
29
Deaths
27
74
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
12
1.17
W
Ymir
6
7
11
1.64
W
Ah Puch
AnthrCrsUpnU
Ah Puch
7
4
15
3.63
W
Hun Batz
FartNite69
Hun Batz
6
9
16
1.56
L
4
4
21
3.63
L
Da Ji
MIKE-3525
Da Ji
10
7
14
2.43
W
4
5
18
2.6
W
4
4
14
2.75
L
Hades
Zejeth
Hades
9
6
11
2.42
L
Neith
pyroarrow
Neith
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,390
Damage
56,887
71,955
Taken
60,908
53,280
Mitigated
29,923
16,514
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,922
487
567
994
10,855
4,086
52
6,640
4,215
13,306
0
W
Ymir
5,620
491
0
1,931
21,279
23,991
17
11,232
10,047
17,729
0
W
Ah Puch
AnthrCrsUpnU
Ah Puch
22,280
685
1,663
3,887
12,933
5,140
1,134
7,021
5,912
47,245
0
W
Hun Batz
FartNite69
Hun Batz
11,094
2,830
1,251
1,115
14,138
5,686
847
7,833
6,305
0
23,007
L
22,161
8,312
1,384
2,787
13,333
5,959
118
6,813
6,520
42,600
0
L
Da Ji
MIKE-3525
Da Ji
9,555
2,536
1,154
2,402
12,963
6,284
330
4,614
8,349
0
14,153
W
6,215
1,364
1,681
1,462
13,405
14,118
598
6,450
6,955
0
13,724
W
9,181
3,482
1,289
2,235
10,200
4,345
2,483
5,991
4,209
0
31,574
L
Hades
Zejeth
Hades
10,444
394
1,992
2,917
13,769
9,511
124
5,355
8,414
22,562
0
L
Neith
pyroarrow
Neith
8,805
3,063
3,241
3,238
9,988
4,083
570
4,478
5,510
0
18,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,028
Gold Earned
51,505
157
Minions Killed
133
0
Camps Cleared
0
1,164,127
Distance Traveled
1,059,203
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,478
606
21
2
0
168,822
0
W
Ymir
11,131
795
21
2
0
204,644
0
W
Ah Puch
11,280
806
35
3
0
250,797
0
W
Hun Batz
11,214
801
31
2
0
219,242
0
L
Vulcan
11,932
852
48
3
0
274,250
1
L
Da Ji
10,904
779
11
1
0
213,988
0
W
Odin
10,180
727
22
2
0
274,834
0
W
Ullr
11,223
802
48
3
0
214,610
2
L
Hades
10,695
764
32
2
0
189,394
0
L
Neith
9,496
678
21
2
0
212,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role