Player Matchup

Cerberus
Cerberus
Shinobi-X108
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 109L
1,428 Elo+
Party 1
Pele
Pele
T_Typical
Pele
Level 96
God Stats
6W - 0L
1,967 SR
Queue Stats
220W - 200L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
kucafix101
Ah Puch
Level 85
God Stats
1W - 0L
1,491 SR
Queue Stats
69W - 39L
1,576 Elo+
Party 1
Team Averages
Level 83
1,653 SR
1,480 Elo+

VS

Team Averages
Level 108
1,575 SR
1,491 Elo+
Hera
Hera
SwordAttacks
Hera
Level 65
God Stats
43W - 24L
1,640 SR
Queue Stats
45W - 33L
1,492 Elo+
Solo
Neith
Neith
TWINKLExTOESx
Neith
Level 101
God Stats
3W - 5L
1,631 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Osiris
Osiris
soccerwizard
Osiris
Level 158
God Stats
16W - 21L
1,455 SR
Queue Stats
316W - 295L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shinobi-X108
Cerberus
17
5 / 3 / 9
14,884
744
8,593
20,749
23,007
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
17
3 / 2 / 11
13,357
668
8,472
18,430
8,055
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
kucafix101
Ah Puch
17
8 / 6 / 7
13,506
675
20,295
17,139
6,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
11,865
593
17,005
11,370
3,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 4 / 2
13,951
698
15,973
15,864
6,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
15
1 / 8 / 7
12,671
634
9,559
18,641
18,867

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
11
11
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Shinobi-X108
Cerberus
5
3
9
3.17
L
1
4
6
1
L
9
4
2
2.5
W
Pele
3
2
11
4.25
W
Ah Puch
kucafix101
Ah Puch
8
6
7
1.92
L
Osiris
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
42,537
56,318
Taken
45,875
37,678
Mitigated
28,873
13,545
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Shinobi-X108
Cerberus
8,593
1,184
219
3,616
20,749
23,007
694
5,189
15,210
40,829
0
L
17,005
4,569
0
891
11,370
3,746
551
8,536
2,834
60,035
0
L
15,973
5,796
0
4,345
15,864
6,260
3,103
11,463
4,401
0
53,954
W
Pele
8,472
2,536
0
5,317
18,430
8,055
1,300
4,763
13,592
0
93,623
W
Ah Puch
kucafix101
Ah Puch
20,295
221
0
4,393
17,139
6,616
784
7,445
9,594
92,348
0
L
Osiris
9,559
3,931
0
3,218
18,641
18,867
0
8,951
9,690
0
50,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
38,487
278
Minions Killed
234
0
Camps Cleared
0
1,101,292
Distance Traveled
988,397
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,884
744
72
4
0
325,025
1
L
Hera
11,865
593
85
4
0
340,930
0
L
Neith
13,951
698
81
4
0
319,638
2
W
Pele
13,357
668
114
6
0
444,517
2
W
Ah Puch
13,506
675
92
5
0
331,750
2
L
Osiris
12,671
634
68
3
0
327,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role