Player Matchup

Amaterasu
Amaterasu
Mr-Is-VillaSiles
Amaterasu
Level 12
God Stats
4W - 4L
1,381 SR
Queue Stats
141W - 160L
1,083 Elo+
Party 1
Merlin
Merlin
SXUchihaRayGois
Merlin
Level 27
God Stats
2W - 3L
1,583 SR
Queue Stats
111W - 69L
1,267 Elo+
Solo
Hachiman
Hachiman
Tomias_2904
Hachiman
Level 10
God Stats
7W - 9L
1,325 SR
Queue Stats
151W - 150L
1,063 Elo+
Party 1
Sol
Sol
Uchinaclan8
Sol
Level 29
God Stats
46W - 46L
1,456 SR
Queue Stats
175W - 219L
1,222 Elo+
Solo
Janus
Janus
iLLOGITECH
Janus
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
145W - 148L
1,232 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,173 Elo+

VS

Team Averages
Level 24
1,351 SR
1,256 Elo+
Cthulhu
Cthulhu
AntiAntiMatter3
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,324 Elo+
Solo
Guan Yu
Guan Yu
DemonFoxtato
Guan Yu
Level 27
God Stats
3W - 3L
1,291 SR
Queue Stats
60W - 58L
1,206 Elo+
Solo
Artemis
Artemis
MsMonsterr
Artemis
Level 28
God Stats
22W - 21L
1,365 SR
Queue Stats
104W - 113L
1,236 Elo+
Party 2
Ra
Ra
cdawgthaboss
Ra
Level 7
God Stats
11W - 12L
1,242 SR
Queue Stats
36W - 31L
1,122 Elo+
Party 2
Hel
Hel
xXAlphaKitt3nXx
Hel
Level 28
God Stats
12W - 18L
1,359 SR
Queue Stats
92W - 85L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
18
3 / 8 / 5
12,396
885
4,737
18,681
7,337
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
7 / 7 / 2
14,611
1,044
25,284
16,227
6,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Tomias_2904
Hachiman
19
1 / 8 / 9
12,689
906
14,767
25,551
21,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 8 / 9
13,173
941
14,903
21,836
7,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
19
2 / 5 / 6
13,149
939
14,998
15,534
5,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
13,406
958
10,688
12,083
5,393
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DemonFoxtato
Guan Yu
20
9 / 2 / 12
14,262
1,019
16,218
22,533
31,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
MsMonsterr
Artemis
20
13 / 4 / 11
15,398
1,100
30,681
18,452
7,848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 4 / 13
14,008
1,001
15,763
13,369
6,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
3 / 1 / 15
13,893
992
17,395
13,998
8,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
14
Kills
36
36
Deaths
14
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Guan Yu
DemonFoxtato
Guan Yu
9
2
12
7.5
L
Amaterasu
3
8
5
0.69
W
Artemis
MsMonsterr
Artemis
13
4
11
4.63
L
7
7
2
1.14
L
Hachiman
Tomias_2904
Hachiman
1
8
9
0.69
L
1
8
9
0.69
W
5
4
13
2.88
L
Janus
2
5
6
1
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,689
Damage
90,745
97,829
Taken
80,435
48,202
Mitigated
59,400
6,626
Healing
27,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,688
342
54
0
12,083
5,393
0
8,787
3,296
26,154
0
W
Guan Yu
DemonFoxtato
Guan Yu
16,218
2,751
3,665
5,722
22,533
31,695
0
15,336
7,197
0
29,938
L
Amaterasu
4,737
1,817
0
62
18,681
7,337
0
9,236
9,345
0
5,741
W
Artemis
MsMonsterr
Artemis
30,681
23,647
393
6,301
18,452
7,848
0
13,149
5,303
0
51,649
L
25,284
1,576
0
0
16,227
6,322
0
6,535
9,667
56,498
0
L
Hachiman
Tomias_2904
Hachiman
14,767
7,765
625
753
25,551
21,314
0
11,690
13,813
0
22,438
L
14,903
6,587
0
5,186
21,836
7,714
0
10,730
11,031
59,425
0
W
15,763
1,239
1,010
2,576
13,369
6,153
0
8,639
4,730
38,675
0
L
Janus
14,998
1,608
0
0
15,534
5,515
0
5,655
9,854
47,315
0
W
17,395
1,586
4,032
3,686
13,998
8,311
0
9,274
4,724
47,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,018
Gold Earned
70,967
254
Minions Killed
260
6
Camps Cleared
4
1,106,149
Distance Traveled
1,038,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,406
958
51
4
1
155,340
0
W
Guan Yu
14,262
1,019
28
2
0
257,895
0
L
Amaterasu
12,396
885
0
0
0
210,824
0
W
Artemis
15,398
1,100
54
4
0
178,869
0
L
Merlin
14,611
1,044
72
5
3
183,223
0
L
Hachiman
12,689
906
15
1
0
219,680
0
L
Sol
13,173
941
90
6
3
222,590
0
W
Ra
14,008
1,001
50
4
2
212,902
0
L
Janus
13,149
939
77
6
0
269,832
0
W
Hel
13,893
992
77
6
1
233,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role