Player Matchup

Hun Batz
Hun Batz
ALFA0106
Hun Batz
Level 141
God Stats
1W - 0L
1,877 SR
Queue Stats
16W - 22L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
Benalucard
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
XnaldroX
He Bo
Level 115
God Stats
3W - 2L
1,824 SR
Queue Stats
58W - 44L
1,439 Elo+
Party 2
Discordia
Discordia
XxZwagDoggexX
Discordia
Level 109
God Stats
1W - 0L
1,562 SR
Queue Stats
12W - 11L
1,586 Elo+
Party 2
Ares
Ares
ragemetz
Ares
Level 160
God Stats
4W - 2L
1,698 SR
Queue Stats
212W - 195L
1,676 Elo+
Party 2
Team Averages
Level 134
1,692 SR
1,536 Elo+

VS

Team Averages
Level 113
1,577 SR
1,599 Elo+
Fafnir
Fafnir
KingOfSeas95
Fafnir
Level 109
God Stats
3W - 2L
1,771 SR
Queue Stats
45W - 26L
1,651 Elo+
Party 1
Hercules
Hercules
PabloZamo
Hercules
Level 142
God Stats
15W - 18L
1,499 SR
Queue Stats
481W - 472L
1,576 Elo+
Party 1
Thor
Thor
RodrigoVetto98
Thor
Level 106
God Stats
2W - 3L
1,564 SR
Queue Stats
223W - 223L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
SkullKidElite
Cthulhu
Level 124
God Stats
6W - 5L
1,407 SR
Queue Stats
522W - 500L
1,554 Elo+
Solo
Thanatos
Thanatos
sorensherwood
Thanatos
Level 86
God Stats
3W - 3L
1,642 SR
Queue Stats
170W - 137L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALFA0106
Hun Batz
20
15 / 2 / 10
13,837
865
29,626
13,052
7,976
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Benalucard
Kuzenbo
19
4 / 7 / 19
11,612
726
12,607
19,810
16,973
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
XnaldroX
He Bo
15
0 / 7 / 13
9,988
624
8,122
17,864
7,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
XxZwagDoggexX
Discordia
20
3 / 2 / 19
11,782
736
22,805
6,527
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
19
6 / 5 / 20
11,897
744
15,110
23,808
28,598
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
3 / 5 / 15
11,937
746
9,920
21,919
29,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
PabloZamo
Hercules
18
3 / 5 / 10
10,844
678
11,434
27,733
28,588
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
6 / 7 / 9
11,187
699
11,373
19,364
21,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
20
6 / 4 / 12
12,664
792
24,883
20,512
26,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
sorensherwood
Thanatos
17
5 / 8 / 5
10,657
666
8,647
17,170
9,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
28
Kills
23
23
Deaths
29
81
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ALFA0106
Hun Batz
15
2
10
10
W
Kuzenbo
Benalucard
Kuzenbo
4
7
19
1.93
L
Fafnir
3
5
15
2.1
L
Hercules
PabloZamo
Hercules
3
5
10
1.6
L
6
7
9
1.5
L
Cthulhu
6
4
12
3
W
He Bo
XnaldroX
He Bo
0
7
13
0.93
W
Discordia
XxZwagDoggexX
Discordia
3
2
19
6.25
W
Ares
6
5
20
3.2
L
Thanatos
sorensherwood
Thanatos
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,270
Damage
66,257
81,061
Taken
106,698
64,719
Mitigated
115,647
19,871
Healing
44,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ALFA0106
Hun Batz
29,626
7,979
3,451
1,472
13,052
7,976
2,706
5,941
6,811
0
57,149
W
Kuzenbo
Benalucard
Kuzenbo
12,607
3,289
394
1,698
19,810
16,973
520
9,596
9,802
21,978
0
L
Fafnir
9,920
3,157
3,137
4,956
21,919
29,827
380
12,394
9,375
23,008
0
L
Hercules
PabloZamo
Hercules
11,434
2,798
2,110
10,492
27,733
28,588
1,391
13,053
14,477
0
30,601
L
11,373
1,281
3,405
2,589
19,364
21,511
1,281
8,532
10,732
0
17,339
L
Cthulhu
24,883
2,106
4,550
5,052
20,512
26,664
707
12,192
8,129
53,424
0
W
He Bo
XnaldroX
He Bo
8,122
390
1,161
4,264
17,864
7,848
357
6,506
11,008
21,879
0
W
Discordia
XxZwagDoggexX
Discordia
22,805
914
1,765
844
6,527
3,324
1,163
2,325
4,102
43,228
0
W
Ares
15,110
769
1,850
2,972
23,808
28,598
531
9,543
13,813
20,887
0
L
Thanatos
sorensherwood
Thanatos
8,647
1,348
1,016
6,862
17,170
9,057
297
11,804
5,341
0
13,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
57,289
154
Minions Killed
158
0
Camps Cleared
0
1,461,770
Distance Traveled
1,390,824
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,837
865
64
4
0
323,073
0
W
Kuzenbo
11,612
726
12
1
0
283,634
0
L
Fafnir
11,937
746
22
1
0
237,848
0
L
Hercules
10,844
678
52
3
0
307,025
0
L
Thor
11,187
699
17
1
0
271,548
0
L
Cthulhu
12,664
792
50
3
0
303,151
1
W
He Bo
9,988
624
29
2
0
278,554
0
W
Discordia
11,782
736
38
2
0
290,340
1
W
Ares
11,897
744
11
1
0
286,169
2
L
Thanatos
10,657
666
17
1
0
271,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role