Player Matchup

Vamana
Vamana
MORENAZOO7994
Vamana
Level 28
God Stats
4W - 4L
1,552 SR
Queue Stats
60W - 49L
1,511 Elo+
Solo
Fenrir
Fenrir
Sloth Bikini
Fenrir
Level 39
God Stats
3W - 5L
1,545 SR
Queue Stats
100W - 117L
1,428 Elo+
Party 1
Cerberus
Cerberus
Sloth Cilantro
Cerberus
Level 35
God Stats
7W - 7L
1,521 SR
Queue Stats
117W - 122L
1,418 Elo+
Party 1
Izanami
Izanami
Uyze
Izanami
Level 17
God Stats
29W - 23L
1,580 SR
Queue Stats
53W - 57L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
lazerbeam35
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,350 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,426 Elo+

VS

Team Averages
Level 18
1,599 SR
1,455 Elo+
Ymir
Ymir
DanzoTheMystic
Ymir
Level 23
God Stats
1W - 1L
1,175 SR
Queue Stats
36W - 35L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
KiingRichLouis
Ao Kuang
Level 18
God Stats
4W - 1L
1,869 SR
Queue Stats
97W - 95L
1,463 Elo+
Solo
Anhur
Anhur
NeoLightAngel
Anhur
Level 26
God Stats
2W - 1L
1,623 SR
Queue Stats
62W - 59L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Zero777Knight
Kuzenbo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 54L
1,500 Elo+
Solo
Serqet
Serqet
xXDXKillfeedXx
Serqet
Level 14
God Stats
4W - 1L
1,831 SR
Queue Stats
38W - 42L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,933
447
8,468
16,059
8,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
4 / 3 / 1
10,399
520
10,021
19,959
8,022
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
0 / 2 / 5
9,395
470
6,072
9,855
3,999
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Uyze
Izanami
14
4 / 5 / 1
9,649
482
9,617
10,398
2,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
lazerbeam35
Cthulhu
11
0 / 9 / 1
7,578
379
3,746
13,340
10,157
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
11,656
583
8,473
12,425
9,913
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
19
10 / 2 / 2
12,626
631
18,704
18,322
8,048
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 4 / 3
10,951
548
13,103
13,546
4,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
14
3 / 2 / 2
10,558
528
4,688
14,099
15,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 0 / 2
11,706
585
5,126
13,640
5,619
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
26
26
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Ao Kuang
10
2
2
5.5
L
1
7
0
0.14
W
7
4
3
2.13
L
Fenrir
4
3
1
1.5
L
Cerberus
0
2
5
1.25
L
Izanami
Uyze
Izanami
4
5
1
0.9
W
Kuzenbo
3
2
2
2
L
Cthulhu
lazerbeam35
Cthulhu
0
9
1
0.06
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,924
Damage
50,094
69,611
Taken
72,032
33,313
Mitigated
43,504
14,069
Healing
26,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,473
1,110
0
486
12,425
9,913
560
2,664
9,761
30,145
0
W
Ao Kuang
18,704
5,400
0
9,110
18,322
8,048
131
1,037
17,285
76,976
0
L
8,468
4,632
0
4,084
16,059
8,494
932
13,111
2,840
0
48,844
W
13,103
6,972
0
7,121
13,546
4,155
2,553
3,229
10,317
0
91,920
L
Fenrir
10,021
1,564
0
7,427
19,959
8,022
267
7,893
11,802
0
76,979
L
Cerberus
6,072
221
0
2,015
9,855
3,999
0
2,678
7,177
27,909
0
L
Izanami
Uyze
Izanami
9,617
7,555
0
139
10,398
2,641
1,161
3,115
7,283
0
54,741
W
Kuzenbo
4,688
1,291
0
1,550
14,099
15,769
258
2,233
11,866
26,378
0
L
Cthulhu
lazerbeam35
Cthulhu
3,746
397
404
0
13,340
10,157
309
5,068
7,952
22,483
0
W
5,126
1,558
0
8,151
13,640
5,619
0
655
12,985
0
104,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,954
Gold Earned
57,497
406
Minions Killed
499
0
Camps Cleared
0
1,778,289
Distance Traveled
1,847,476
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,656
583
42
2
0
369,970
2
W
Ao Kuang
12,626
631
129
6
0
369,161
7
L
Vamana
8,933
447
106
5
0
363,569
6
W
Anhur
10,951
548
147
7
0
310,386
7
L
Fenrir
10,399
520
97
5
0
400,270
8
L
Cerberus
9,395
470
59
3
0
391,963
12
L
Izanami
9,649
482
104
5
0
342,983
3
W
Kuzenbo
10,558
528
37
2
0
334,572
1
L
Cthulhu
7,578
379
40
2
0
279,504
4
W
Serqet
11,706
585
144
7
0
463,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role