Player Matchup

Artemis
Artemis
AlanLee03
Artemis
Level 160
God Stats
6W - 2L
1,643 SR
Queue Stats
392W - 416L
1,543 Elo+
Solo
Cernunnos
Cernunnos
Antonio1721
Cernunnos
Level 149
God Stats
3W - 1L
1,337 SR
Queue Stats
155W - 164L
1,580 Elo+
Solo
Poseidon
Poseidon
Cpt Bonbossa
Poseidon
Level 69
God Stats
5W - 2L
1,499 SR
Queue Stats
263W - 238L
1,535 Elo+
Solo
Hel
Hel
MrC1u7ch16
Hel
Level 106
God Stats
3W - 1L
1,721 SR
Queue Stats
172W - 145L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Zapzoz
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,540 SR
1,532 Elo+

VS

Team Averages
Level 135
1,583 SR
1,562 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Big Cim
Baron Samedi
Level 131
God Stats
0W - 1L
1,742 SR
Queue Stats
48W - 54L
1,535 Elo+
Solo
Ullr
Ullr
Bochicchioooooo
Ullr
Level 100
God Stats
1W - 1L
1,732 SR
Queue Stats
126W - 83L
1,574 Elo+
Party 1
Da Ji
Da Ji
BojangIes
Da Ji
Level 144
God Stats
1W - 7L
1,359 SR
Queue Stats
312W - 301L
1,614 Elo+
Solo
Baba Yaga
Baba Yaga
FeticeneAlfredo
Baba Yaga
Level 142
God Stats
0W - 2L
1,583 SR
Queue Stats
230W - 163L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlanLee03
Artemis
20
13 / 6 / 17
16,473
716
37,761
30,995
16,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Antonio1721
Cernunnos
20
3 / 8 / 15
14,624
636
13,327
19,061
8,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Cpt Bonbossa
Poseidon
20
12 / 10 / 14
16,315
709
26,591
25,030
10,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 10 / 26
14,523
631
13,593
35,016
27,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zapzoz
Cthulhu
20
17 / 5 / 21
19,622
853
36,329
38,996
55,963
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
9 / 10 / 14
16,544
719
25,368
24,687
9,283
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Big Cim
Baron Samedi
20
9 / 10 / 20
16,179
703
29,404
30,382
25,091
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 11 / 13
14,119
614
11,513
25,526
9,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
BojangIes
Da Ji
20
11 / 11 / 14
15,854
689
23,194
31,585
32,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
FeticeneAlfredo
Baba Yaga
20
6 / 6 / 24
16,060
698
35,421
29,796
28,445
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
124
48
Kills
39
39
Deaths
48
93
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
9
10
14
1.6
W
Artemis
AlanLee03
Artemis
13
6
17
3.58
W
Cernunnos
Antonio1721
Cernunnos
3
8
15
1.31
L
Baron Samedi
Big Cim
Baron Samedi
9
10
20
1.9
L
4
11
13
0.95
L
Da Ji
BojangIes
Da Ji
11
11
14
1.64
W
Poseidon
Cpt Bonbossa
Poseidon
12
10
14
1.9
L
Baba Yaga
FeticeneAlfredo
Baba Yaga
6
6
24
3
W
3
10
26
1.6
W
Cthulhu
Zapzoz
Cthulhu
17
5
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,601
Damage
124,900
149,098
Taken
141,976
119,212
Mitigated
104,247
65,930
Healing
46,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
25,368
1,502
545
4,145
24,687
9,283
2,550
13,118
11,569
65,853
0
W
Artemis
AlanLee03
Artemis
37,761
12,041
3,725
3,057
30,995
16,123
2,625
20,488
10,507
0
62,979
W
Cernunnos
Antonio1721
Cernunnos
13,327
5,464
1,865
2,867
19,061
8,964
1,545
14,518
4,543
0
24,119
L
Baron Samedi
Big Cim
Baron Samedi
29,404
1,454
10,130
11,040
30,382
25,091
1,002
18,142
12,240
52,441
0
L
11,513
5,646
1,155
3,668
25,526
9,242
705
14,289
11,237
0
22,338
L
Da Ji
BojangIes
Da Ji
23,194
4,738
3,134
1,977
31,585
32,186
1,173
14,031
17,554
0
29,789
W
Poseidon
Cpt Bonbossa
Poseidon
26,591
5,497
3,030
2,471
25,030
10,853
1,099
15,828
9,202
57,540
0
L
Baba Yaga
FeticeneAlfredo
Baba Yaga
35,421
669
981
10,052
29,796
28,445
868
16,933
12,863
74,204
0
W
13,593
870
26,542
14,244
35,016
27,309
755
21,616
13,400
25,430
0
W
Cthulhu
Zapzoz
Cthulhu
36,329
1,241
4,230
3,899
38,996
55,963
570
17,743
21,253
77,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,557
Gold Earned
78,756
215
Minions Killed
211
0
Camps Cleared
0
1,747,638
Distance Traveled
1,748,791
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
16,544
719
75
3
0
340,819
0
W
Artemis
16,473
716
43
2
0
351,556
4
W
Cernunnos
14,624
636
23
1
0
181,372
0
L
Baron Samedi
16,179
703
42
2
0
323,052
0
L
Ullr
14,119
614
29
1
0
357,716
0
L
Da Ji
15,854
689
11
0
0
320,963
0
W
Poseidon
16,315
709
55
2
0
388,316
0
L
Baba Yaga
16,060
698
54
2
0
406,241
1
W
Hel
14,523
631
10
0
0
412,946
0
W
Cthulhu
19,622
853
84
4
0
413,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role