Player Matchup

Medusa
Medusa
Gustavin_2111
Medusa
Level 15
God Stats
9W - 12L
1,474 SR
Queue Stats
182W - 228L
1,260 Elo+
Party 1
Ra
Ra
Joaoevilll
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,324 Elo+
Solo
Olorun
Olorun
SquatNeptune5
Olorun
Level 3
God Stats
1W - 6L
1,272 SR
Queue Stats
74W - 106L
1,079 Elo+
Party 1
Bellona
Bellona
gamerfullcordobe
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,042 Elo+
Party 2
Nemesis
Nemesis
jaggermaster12
Nemesis
Level 7
God Stats
0W - 4L
1,217 SR
Queue Stats
7W - 20L
1,117 Elo+
Party 2
Team Averages
Level 9
1,393 SR
1,164 Elo+

VS

Team Averages
Level 13
1,565 SR
1,398 Elo+
Artemis
Artemis
Alvinhu
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ra
Ra
Janddy
Ra
Level 7
God Stats
5W - 2L
1,557 SR
Queue Stats
12W - 12L
1,313 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Leaocns
Kumbhakarna
Level 29
God Stats
6W - 6L
1,485 SR
Queue Stats
74W - 61L
1,369 Elo+
Solo
Nemesis
Nemesis
Valent1n0
Nemesis
Level 7
God Stats
4W - 0L
1,718 SR
Queue Stats
11W - 10L
1,384 Elo+
Party 3
Nu Wa
Nu Wa
rodtmi
Nu Wa
Level 14
God Stats
12W - 7L
1,564 SR
Queue Stats
35W - 28L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
3,884
555
3,997
4,324
847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 0
4,268
610
2,187
3,385
789
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 4 / 1
3,448
493
1,913
4,357
1,005
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

2
0 / 1 / 0
2,978
425
324
1,188
601
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

2
0 / 0 / 0
3,064
438
0
1,173
172
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alvinhu
Artemis
7
5 / 2 / 2
5,135
734
3,925
2,981
819
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
8
0 / 0 / 1
4,650
664
303
1,587
518
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
Leaocns
Kumbhakarna
7
1 / 0 / 8
5,128
733
1,924
5,732
2,199
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Valent1n0
Nemesis
8
3 / 0 / 1
4,960
709
2,729
4,904
1,399
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
rodtmi
Nu Wa
8
2 / 0 / 0
4,885
698
1,199
1,606
343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alvinhu
Artemis
5
2
2
3
L
1
4
0
0.25
W
Ra
0
0
1
0.5
L
1
2
0
0.5
W
Kumbhakarna
Leaocns
Kumbhakarna
1
0
8
5
L
0
4
1
0.13
W
Nemesis
Valent1n0
Nemesis
3
0
1
3.5
L
0
1
0
0
L
0
0
0
0
W
Nu Wa
rodtmi
Nu Wa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,421
Damage
10,080
14,427
Taken
16,810
3,414
Mitigated
5,278
2,635
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alvinhu
Artemis
3,925
2,610
0
411
2,981
819
515
707
2,274
0
15,687
L
3,997
2,149
87
162
4,324
847
23
599
3,725
0
12,828
W
Ra
303
43
148
608
1,587
518
377
782
805
19,639
0
L
2,187
759
0
1,064
3,385
789
0
998
2,387
18,675
0
W
Kumbhakarna
Leaocns
Kumbhakarna
1,924
694
99
1,119
5,732
2,199
0
1,516
4,216
9,600
0
L
1,913
1,305
275
314
4,357
1,005
0
1,155
3,202
10,435
0
W
Nemesis
Valent1n0
Nemesis
2,729
1,647
0
1,654
4,904
1,399
0
988
3,916
0
18,229
L
324
102
0
300
1,188
601
0
674
514
0
2,439
L
0
0
0
433
1,173
172
0
0
1,173
0
3,544
W
Nu Wa
rodtmi
Nu Wa
1,199
838
0
1,033
1,606
343
3,357
107
1,449
15,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,642
Gold Earned
24,758
81
Minions Killed
151
0
Camps Cleared
0
439,588
Distance Traveled
603,577
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,135
734
35
5
0
117,180
0
L
Medusa
3,884
555
24
3
0
133,002
0
W
Ra
4,650
664
49
7
0
117,624
0
L
Ra
4,268
610
32
5
0
114,249
0
W
Kumbhakarna
5,128
733
13
2
0
142,613
1
L
Olorun
3,448
493
14
2
0
123,696
0
W
Nemesis
4,960
709
37
5
0
134,839
1
L
Bellona
2,978
425
2
0
0
36,243
0
L
Nemesis
3,064
438
9
1
0
32,398
0
W
Nu Wa
4,885
698
17
2
0
91,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role