Player Matchup

Neith
Neith
HeroKingNavi
Neith
Level 16
God Stats
44W - 38L
1,632 SR
Queue Stats
244W - 267L
1,401 Elo+
Party 2
Kali
Kali
Merseus
Kali
Level 28
God Stats
75W - 50L
1,639 SR
Queue Stats
336W - 293L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
Slycc kalves
Jormungandr
Level 6
God Stats
1W - 0L
1,600 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,478 Elo+

VS

Team Averages
Level 48
1,506 SR
1,519 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bac0nB1tzzz
Chaac
Level 27
God Stats
2W - 5L
1,519 SR
Queue Stats
21W - 20L
1,551 Elo+
Solo
Heimdallr
Heimdallr
SirBhopz
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
10,103
674
6,797
13,617
7,561
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
Merseus
Kali
15
10 / 3 / 2
12,682
845
16,136
19,137
8,442
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Slycc kalves
Jormungandr
6
0 / 5 / 1
7,951
530
1,479
6,054
2,379
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 5 / 9
10,255
684
5,410
8,154
2,283
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
7 / 2 / 3
10,761
717
10,274
15,339
14,015
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SirBhopz
Heimdallr
14
7 / 5 / 6
11,759
784
11,094
12,526
3,923
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
15
15
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
9
1.1
L
7
2
3
4.25
W
1
7
5
0.5
W
Kali
Merseus
Kali
10
3
2
3.67
L
Heimdallr
SirBhopz
Heimdallr
7
5
6
2
W
Jormungandr
Slycc kalves
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
26,778
38,808
Taken
36,019
18,382
Mitigated
20,221
10,655
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,410
534
826
655
8,154
2,283
648
446
7,708
36,262
0
L
10,274
3,064
0
6,942
15,339
14,015
507
720
14,619
0
37,357
W
6,797
2,379
0
1,675
13,617
7,561
857
2,318
11,124
0
47,863
W
Kali
Merseus
Kali
16,136
8,521
0
8,980
19,137
8,442
742
3,024
15,788
0
57,418
L
Heimdallr
SirBhopz
Heimdallr
11,094
6,582
0
1,778
12,526
3,923
1,469
1,148
11,378
0
33,480
W
Jormungandr
Slycc kalves
Jormungandr
1,479
645
0
0
6,054
2,379
0
403
5,472
5,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
32,775
116
Minions Killed
137
0
Camps Cleared
0
727,163
Distance Traveled
854,262
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,255
684
65
4
0
277,895
5
L
Chaac
10,761
717
36
2
0
298,656
0
W
Neith
10,103
674
62
4
0
260,952
0
W
Kali
12,682
845
50
3
0
370,336
4
L
Heimdallr
11,759
784
36
2
0
277,711
2
W
Jormungandr
7,951
530
4
0
0
95,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role